BGJ-2022.1/Assets/Scripts/Platforms/MovingPlatform.cs

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2022-02-23 13:47:46 +03:00
using Movement;
using UnityEngine;
namespace Platforms
{
public class MovingPlatform : MonoBehaviour, IMovement
{
// PAUSING METHODS
public bool IsPaused { get; }
public void Pause()
{
throw new System.NotImplementedException();
}
public void Resume()
{
throw new System.NotImplementedException();
}
// MOVEMENT METHODS
public float BaseSpeed { get; set; }
public void Move(float value)
{
throw new System.NotImplementedException();
}
}
}