Merge remote-tracking branch 'origin/Syntriax' into Over
# Conflicts: # Assets/Resources/Levels/2.prefab
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@ -65,7 +65,7 @@ namespace AI
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spriteRenderer.flipX = !isMovingRight;
|
spriteRenderer.flipX = !isMovingRight;
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}
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}
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movement.Move(isMovingRight ? 1f : -1f);
|
movement.Move(isMovingRight ? 2f : -2f);
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}
|
}
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|
|
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protected CollisionChecker GetCollisionCheckerOnChild(string childName)
|
protected CollisionChecker GetCollisionCheckerOnChild(string childName)
|
||||||
|
|
|
@ -1,21 +1,40 @@
|
||||||
using Cinemachine;
|
using Cinemachine;
|
||||||
|
using Level;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.U2D;
|
||||||
|
|
||||||
namespace Camera
|
namespace Camera
|
||||||
{
|
{
|
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public class CameraPlayerFinder : MonoBehaviour
|
public class CameraPlayerFinder : MonoBehaviour
|
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{
|
{
|
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|
private const float FollowOrthoSize = 7.5f;
|
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|
private const float FixedOrthoSize = 15f;
|
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private CinemachineVirtualCamera _cinemachineVirtualCamera;
|
private CinemachineVirtualCamera _cinemachineVirtualCamera;
|
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|
private PixelPerfectCamera pixelPerfectCamera = null;
|
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|
|
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private void Awake()
|
private void Awake()
|
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{
|
{
|
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_cinemachineVirtualCamera = GetComponent<CinemachineVirtualCamera>();
|
_cinemachineVirtualCamera = GetComponent<CinemachineVirtualCamera>();
|
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|
pixelPerfectCamera = GameObject.FindObjectOfType<PixelPerfectCamera>();
|
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}
|
}
|
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|
|
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private void Update()
|
private void Update()
|
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{
|
{
|
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if (_cinemachineVirtualCamera.Follow == null && GameObject.FindWithTag("Player") != null && !GameObject.Find("Fixed Camera Point"))
|
if (LevelManager.Instance.CurrentLevel?.FixedCameraPoint == null)
|
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_cinemachineVirtualCamera.Follow = GameObject.FindWithTag("Player").transform;
|
{
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|
if (_cinemachineVirtualCamera.Follow == null)
|
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|
{
|
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|
_cinemachineVirtualCamera.Follow = LevelManager.Instance.Player.transform;
|
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|
_cinemachineVirtualCamera.m_Lens.OrthographicSize = FollowOrthoSize;
|
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|
pixelPerfectCamera.enabled = false;
|
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|
}
|
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|
}
|
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|
else if (_cinemachineVirtualCamera.Follow != LevelManager.Instance.CurrentLevel.FixedCameraPoint)
|
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|
{
|
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|
_cinemachineVirtualCamera.Follow = LevelManager.Instance.CurrentLevel.FixedCameraPoint;
|
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|
// _cinemachineVirtualCamera.m_Lens.OrthographicSize = FixedOrthoSize;
|
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|
pixelPerfectCamera.enabled = true;
|
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|
}
|
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}
|
}
|
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}
|
}
|
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}
|
}
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
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"com.unity.ide.visualstudio": "2.0.14",
|
"com.unity.ide.visualstudio": "2.0.14",
|
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"com.unity.ide.vscode": "1.2.5",
|
"com.unity.ide.vscode": "1.2.5",
|
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"com.unity.inputsystem": "1.3.0",
|
"com.unity.inputsystem": "1.3.0",
|
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|
"com.unity.postprocessing": "3.2.1",
|
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"com.unity.test-framework": "1.1.31",
|
"com.unity.test-framework": "1.1.31",
|
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"com.unity.textmeshpro": "3.0.6",
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
"com.unity.timeline": "1.6.4",
|
"com.unity.timeline": "1.6.4",
|
||||||
|
|
|
@ -189,6 +189,15 @@
|
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"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
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},
|
},
|
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|
"com.unity.postprocessing": {
|
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|
"version": "3.2.1",
|
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|
"depth": 0,
|
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|
"source": "registry",
|
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|
"dependencies": {
|
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|
"com.unity.modules.physics": "1.0.0"
|
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|
},
|
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|
"url": "https://packages.unity.com"
|
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|
},
|
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"com.unity.services.core": {
|
"com.unity.services.core": {
|
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"version": "1.0.1",
|
"version": "1.0.1",
|
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"depth": 1,
|
"depth": 1,
|
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|
|
|
@ -53,4 +53,4 @@ Physics2DSettings:
|
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
||||||
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
||||||
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
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m_LayerCollisionMatrix: fffefffffffefffffffefffffffefffffffefffffffefffffffffffffffeffff40feffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
m_LayerCollisionMatrix: fffefffffffefffffffefffffffefffffffefffffffefffffffbfffffffaffff40fafffffffbffff3ffcffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
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|
|
@ -658,7 +658,21 @@ PlayerSettings:
|
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webGLLinkerTarget: 1
|
webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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scriptingDefineSymbols: {}
|
scriptingDefineSymbols:
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||||||
|
Android: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
CloudRendering: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Lumin: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
PS4: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
PS5: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Stadia: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Standalone: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
WebGL: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
XboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
tvOS: UNITY_POST_PROCESSING_STACK_V2
|
||||||
additionalCompilerArguments: {}
|
additionalCompilerArguments: {}
|
||||||
platformArchitecture: {}
|
platformArchitecture: {}
|
||||||
scriptingBackend: {}
|
scriptingBackend: {}
|
||||||
|
|
|
@ -15,7 +15,7 @@ TagManager:
|
||||||
- Enemy
|
- Enemy
|
||||||
- Interactables
|
- Interactables
|
||||||
- Projectiles
|
- Projectiles
|
||||||
-
|
- Fake
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
|
Loading…
Reference in New Issue