Merge remote-tracking branch 'origin/Syntriax' into Over
# Conflicts: # Assets/Resources/Levels/2.prefab
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fileFormatVersion: 2
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guid: e3cbe68649dcad941a616ff82c488e61
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -239,6 +239,18 @@ PrefabInstance:
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propertyPath: m_Name
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 946406419476967723, guid: e701662714d893b4283e4c7e15f945f2, type: 3}
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propertyPath: m_RootOrder
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value: 18
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objectReference: {fileID: 0}
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- target: {fileID: 946406419476967723, guid: e701662714d893b4283e4c7e15f945f2, type: 3}
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propertyPath: m_LocalPosition.x
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value: 7.5
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objectReference: {fileID: 0}
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- target: {fileID: 946406419476967723, guid: e701662714d893b4283e4c7e15f945f2, type: 3}
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propertyPath: m_LocalPosition.z
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value: -5
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objectReference: {fileID: 0}
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- target: {fileID: 1510587947020119214, guid: e701662714d893b4283e4c7e15f945f2, type: 3}
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propertyPath: m_LocalPosition.x
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value: -16.91
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@ -20753,11 +20765,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 5137337335022132405, guid: 8bb5d26746f32bd41bb00bc9809065ac, type: 3}
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propertyPath: m_LocalPosition.x
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value: 73
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value: 7.5
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objectReference: {fileID: 0}
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- target: {fileID: 5137337335022132405, guid: 8bb5d26746f32bd41bb00bc9809065ac, type: 3}
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propertyPath: m_LocalPosition.y
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value: -42.1
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value: -9
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objectReference: {fileID: 0}
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- target: {fileID: 5137337335022132405, guid: 8bb5d26746f32bd41bb00bc9809065ac, type: 3}
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propertyPath: m_LocalPosition.z
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|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -46,7 +46,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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layerMask:
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serializedVersion: 2
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m_Bits: 4294966335
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m_Bits: 4294965311
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--- !u!1 &2083070160
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GameObject:
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m_ObjectHideFlags: 0
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@ -93,7 +93,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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layerMask:
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serializedVersion: 2
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m_Bits: 4294966335
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m_Bits: 4294965311
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--- !u!1 &2460162872455742730
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GameObject:
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m_ObjectHideFlags: 0
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@ -140,7 +140,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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layerMask:
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serializedVersion: 2
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m_Bits: 4294966912
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m_Bits: 4294965888
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--- !u!1 &4589051977042145238
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GameObject:
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m_ObjectHideFlags: 0
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@ -611,7 +611,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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layerMask:
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serializedVersion: 2
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m_Bits: 4294966280
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m_Bits: 4294965256
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--- !u!1 &7718275112619760423
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GameObject:
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m_ObjectHideFlags: 0
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|
|
|
@ -65,7 +65,7 @@ namespace AI
|
|||
spriteRenderer.flipX = !isMovingRight;
|
||||
}
|
||||
|
||||
movement.Move(isMovingRight ? 1f : -1f);
|
||||
movement.Move(isMovingRight ? 2f : -2f);
|
||||
}
|
||||
|
||||
protected CollisionChecker GetCollisionCheckerOnChild(string childName)
|
||||
|
|
|
@ -1,21 +1,40 @@
|
|||
using Cinemachine;
|
||||
using Level;
|
||||
using UnityEngine;
|
||||
using UnityEngine.U2D;
|
||||
|
||||
namespace Camera
|
||||
{
|
||||
public class CameraPlayerFinder : MonoBehaviour
|
||||
{
|
||||
private const float FollowOrthoSize = 7.5f;
|
||||
private const float FixedOrthoSize = 15f;
|
||||
private CinemachineVirtualCamera _cinemachineVirtualCamera;
|
||||
private PixelPerfectCamera pixelPerfectCamera = null;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_cinemachineVirtualCamera = GetComponent<CinemachineVirtualCamera>();
|
||||
pixelPerfectCamera = GameObject.FindObjectOfType<PixelPerfectCamera>();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (_cinemachineVirtualCamera.Follow == null && GameObject.FindWithTag("Player") != null && !GameObject.Find("Fixed Camera Point"))
|
||||
_cinemachineVirtualCamera.Follow = GameObject.FindWithTag("Player").transform;
|
||||
if (LevelManager.Instance.CurrentLevel?.FixedCameraPoint == null)
|
||||
{
|
||||
if (_cinemachineVirtualCamera.Follow == null)
|
||||
{
|
||||
_cinemachineVirtualCamera.Follow = LevelManager.Instance.Player.transform;
|
||||
_cinemachineVirtualCamera.m_Lens.OrthographicSize = FollowOrthoSize;
|
||||
pixelPerfectCamera.enabled = false;
|
||||
}
|
||||
}
|
||||
else if (_cinemachineVirtualCamera.Follow != LevelManager.Instance.CurrentLevel.FixedCameraPoint)
|
||||
{
|
||||
_cinemachineVirtualCamera.Follow = LevelManager.Instance.CurrentLevel.FixedCameraPoint;
|
||||
// _cinemachineVirtualCamera.m_Lens.OrthographicSize = FixedOrthoSize;
|
||||
pixelPerfectCamera.enabled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -8,6 +8,7 @@
|
|||
"com.unity.ide.visualstudio": "2.0.14",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.inputsystem": "1.3.0",
|
||||
"com.unity.postprocessing": "3.2.1",
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.6.4",
|
||||
|
|
|
@ -189,6 +189,15 @@
|
|||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.postprocessing": {
|
||||
"version": "3.2.1",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.services.core": {
|
||||
"version": "1.0.1",
|
||||
"depth": 1,
|
||||
|
|
|
@ -53,4 +53,4 @@ Physics2DSettings:
|
|||
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
||||
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
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m_LayerCollisionMatrix: fffefffffffefffffffefffffffefffffffefffffffefffffffffffffffeffff40feffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_LayerCollisionMatrix: fffefffffffefffffffefffffffefffffffefffffffefffffffbfffffffaffff40fafffffffbffff3ffcffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
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|
|
|
@ -658,7 +658,21 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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scriptingDefineSymbols: {}
|
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scriptingDefineSymbols:
|
||||
Android: UNITY_POST_PROCESSING_STACK_V2
|
||||
CloudRendering: UNITY_POST_PROCESSING_STACK_V2
|
||||
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
|
||||
GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||
Lumin: UNITY_POST_PROCESSING_STACK_V2
|
||||
Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
|
||||
PS4: UNITY_POST_PROCESSING_STACK_V2
|
||||
PS5: UNITY_POST_PROCESSING_STACK_V2
|
||||
Stadia: UNITY_POST_PROCESSING_STACK_V2
|
||||
Standalone: UNITY_POST_PROCESSING_STACK_V2
|
||||
WebGL: UNITY_POST_PROCESSING_STACK_V2
|
||||
Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
|
||||
XboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||
tvOS: UNITY_POST_PROCESSING_STACK_V2
|
||||
additionalCompilerArguments: {}
|
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platformArchitecture: {}
|
||||
scriptingBackend: {}
|
||||
|
|
|
@ -15,7 +15,7 @@ TagManager:
|
|||
- Enemy
|
||||
- Interactables
|
||||
- Projectiles
|
||||
-
|
||||
- Fake
|
||||
-
|
||||
-
|
||||
-
|
||||
|
|
Loading…
Reference in New Issue