Created camera script
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--- !u!1001 &7008207193554258683
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					--- !u!1001 &7008207193554258683
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										8
									
								
								Assets/Scripts/Camera.meta
									
									
									
									
									
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								Assets/Scripts/Camera.meta
									
									
									
									
									
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							@@ -0,0 +1,8 @@
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										21
									
								
								Assets/Scripts/Camera/CameraPlayerFinder.cs
									
									
									
									
									
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								Assets/Scripts/Camera/CameraPlayerFinder.cs
									
									
									
									
									
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							@@ -0,0 +1,21 @@
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					using Cinemachine;
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					using UnityEngine;
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					namespace Camera
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					{
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					    public class CameraPlayerFinder : MonoBehaviour
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					    {
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					        private CinemachineVirtualCamera _cinemachineVirtualCamera;
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					        private void Awake()
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					        {
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					            _cinemachineVirtualCamera = GetComponent<CinemachineVirtualCamera>();
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					        }
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					        private void Update()
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					        {
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					            if (_cinemachineVirtualCamera.Follow == null)
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					                _cinemachineVirtualCamera.Follow = GameObject.Find("Player").transform;
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					        }
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					    }
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					}
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										11
									
								
								Assets/Scripts/Camera/CameraPlayerFinder.cs.meta
									
									
									
									
									
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								Assets/Scripts/Camera/CameraPlayerFinder.cs.meta
									
									
									
									
									
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