Camera Resolution + End Point indication
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8ae9410126
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@ -14,6 +14,7 @@ GameObject:
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- component: {fileID: 2908524670421552996}
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m_Layer: 8
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m_Name: End Point
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m_TagString: Untagged
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@ -37284,7 +37284,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.x
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@ -7,11 +7,15 @@ namespace Camera
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{
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public class CameraPlayerFinder : MonoBehaviour
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{
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private const float FollowOrthoSize = 7.5f;
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private const float FixedOrthoSize = 15f;
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[SerializeField] private int FixedResolutionX = 426;
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[SerializeField] private int FixedResolutionY = 240;
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[SerializeField] private int FollowResolutionX = 278;
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[SerializeField] private int FollowResolutionY = 162;
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private CinemachineVirtualCamera _cinemachineVirtualCamera;
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private PixelPerfectCamera pixelPerfectCamera = null;
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private void Awake()
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{
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_cinemachineVirtualCamera = GetComponent<CinemachineVirtualCamera>();
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@ -25,15 +29,15 @@ namespace Camera
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if (_cinemachineVirtualCamera.Follow == null)
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{
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_cinemachineVirtualCamera.Follow = LevelManager.Instance.Player.transform;
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_cinemachineVirtualCamera.m_Lens.OrthographicSize = FollowOrthoSize;
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pixelPerfectCamera.enabled = false;
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pixelPerfectCamera.refResolutionX = FollowResolutionX;
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pixelPerfectCamera.refResolutionY = FollowResolutionY;
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}
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}
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else if (_cinemachineVirtualCamera.Follow != LevelManager.Instance.CurrentLevel.FixedCameraPoint)
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{
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_cinemachineVirtualCamera.Follow = LevelManager.Instance.CurrentLevel.FixedCameraPoint;
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// _cinemachineVirtualCamera.m_Lens.OrthographicSize = FixedOrthoSize;
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pixelPerfectCamera.enabled = true;
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pixelPerfectCamera.refResolutionX = FixedResolutionX;
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pixelPerfectCamera.refResolutionY = FixedResolutionY;
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}
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}
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}
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