Merge remote-tracking branch 'origin/Over' into Syntriax
This commit is contained in:
commit
54a1ce62e5
8
Assets/Input.meta
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8
Assets/Input.meta
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|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9e86eec3a7906a843919b82af789e0da
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
292
Assets/Input/Player.cs
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292
Assets/Input/Player.cs
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|
|||||||
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//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
|
||||||
|
// version 1.3.0
|
||||||
|
// from Assets/Input/Player.inputactions
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
using UnityEngine.InputSystem.Utilities;
|
||||||
|
|
||||||
|
namespace Input
|
||||||
|
{
|
||||||
|
public partial class @PlayerInput : IInputActionCollection2, IDisposable
|
||||||
|
{
|
||||||
|
public InputActionAsset asset { get; }
|
||||||
|
public @PlayerInput()
|
||||||
|
{
|
||||||
|
asset = InputActionAsset.FromJson(@"{
|
||||||
|
""name"": ""Player"",
|
||||||
|
""maps"": [
|
||||||
|
{
|
||||||
|
""name"": ""PlayerControl"",
|
||||||
|
""id"": ""6b283d13-6660-4d53-8e92-97340d3e7e40"",
|
||||||
|
""actions"": [
|
||||||
|
{
|
||||||
|
""name"": ""Move"",
|
||||||
|
""type"": ""Button"",
|
||||||
|
""id"": ""d609b7bd-de59-47fe-be7c-eab846108ebb"",
|
||||||
|
""expectedControlType"": ""Button"",
|
||||||
|
""processors"": """",
|
||||||
|
""interactions"": """",
|
||||||
|
""initialStateCheck"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""Jump"",
|
||||||
|
""type"": ""Button"",
|
||||||
|
""id"": ""838b4154-0282-407c-860e-970ffb1a69dc"",
|
||||||
|
""expectedControlType"": ""Button"",
|
||||||
|
""processors"": """",
|
||||||
|
""interactions"": """",
|
||||||
|
""initialStateCheck"": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
""bindings"": [
|
||||||
|
{
|
||||||
|
""name"": ""1D Axis Keyboard"",
|
||||||
|
""id"": ""f1eaf8e5-b149-4905-a8a9-121890ee136c"",
|
||||||
|
""path"": ""1DAxis"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Move"",
|
||||||
|
""isComposite"": true,
|
||||||
|
""isPartOfComposite"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""negative"",
|
||||||
|
""id"": ""a9afa3f2-ec1f-430d-a41b-77d221b7d656"",
|
||||||
|
""path"": ""<Keyboard>/leftArrow"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": ""KeyBoard"",
|
||||||
|
""action"": ""Move"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""positive"",
|
||||||
|
""id"": ""064aa7d7-b08b-4cea-915f-e225e5c62072"",
|
||||||
|
""path"": ""<Keyboard>/rightArrow"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": ""KeyBoard"",
|
||||||
|
""action"": ""Move"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""1D Axis Gamepad"",
|
||||||
|
""id"": ""93eaa249-8b44-4767-b233-0ed70a500631"",
|
||||||
|
""path"": ""1DAxis"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Move"",
|
||||||
|
""isComposite"": true,
|
||||||
|
""isPartOfComposite"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""negative"",
|
||||||
|
""id"": ""084c37a9-d0a1-4ffa-988b-301e97060e91"",
|
||||||
|
""path"": ""<Gamepad>/leftStick/left"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": ""Controller"",
|
||||||
|
""action"": ""Move"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""positive"",
|
||||||
|
""id"": ""a0c7812a-cdf9-4a02-9394-ea1ea5bd3d37"",
|
||||||
|
""path"": ""<Gamepad>/leftStick/right"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": ""Controller"",
|
||||||
|
""action"": ""Move"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": """",
|
||||||
|
""id"": ""7e8fccb6-fdf3-48f1-a967-3ade3adf570a"",
|
||||||
|
""path"": ""<Keyboard>/space"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": ""KeyBoard"",
|
||||||
|
""action"": ""Jump"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": """",
|
||||||
|
""id"": ""868cbe30-e640-4d8d-b818-a57529b316c8"",
|
||||||
|
""path"": ""<Gamepad>/buttonSouth"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": ""Controller"",
|
||||||
|
""action"": ""Jump"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
""controlSchemes"": [
|
||||||
|
{
|
||||||
|
""name"": ""Controller"",
|
||||||
|
""bindingGroup"": ""Controller"",
|
||||||
|
""devices"": [
|
||||||
|
{
|
||||||
|
""devicePath"": ""<Gamepad>"",
|
||||||
|
""isOptional"": false,
|
||||||
|
""isOR"": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""KeyBoard"",
|
||||||
|
""bindingGroup"": ""KeyBoard"",
|
||||||
|
""devices"": [
|
||||||
|
{
|
||||||
|
""devicePath"": ""<Keyboard>"",
|
||||||
|
""isOptional"": false,
|
||||||
|
""isOR"": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}");
|
||||||
|
// PlayerControl
|
||||||
|
m_PlayerControl = asset.FindActionMap("PlayerControl", throwIfNotFound: true);
|
||||||
|
m_PlayerControl_Move = m_PlayerControl.FindAction("Move", throwIfNotFound: true);
|
||||||
|
m_PlayerControl_Jump = m_PlayerControl.FindAction("Jump", throwIfNotFound: true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
UnityEngine.Object.Destroy(asset);
|
||||||
|
}
|
||||||
|
|
||||||
|
public InputBinding? bindingMask
|
||||||
|
{
|
||||||
|
get => asset.bindingMask;
|
||||||
|
set => asset.bindingMask = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ReadOnlyArray<InputDevice>? devices
|
||||||
|
{
|
||||||
|
get => asset.devices;
|
||||||
|
set => asset.devices = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
||||||
|
|
||||||
|
public bool Contains(InputAction action)
|
||||||
|
{
|
||||||
|
return asset.Contains(action);
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerator<InputAction> GetEnumerator()
|
||||||
|
{
|
||||||
|
return asset.GetEnumerator();
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator IEnumerable.GetEnumerator()
|
||||||
|
{
|
||||||
|
return GetEnumerator();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Enable()
|
||||||
|
{
|
||||||
|
asset.Enable();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Disable()
|
||||||
|
{
|
||||||
|
asset.Disable();
|
||||||
|
}
|
||||||
|
public IEnumerable<InputBinding> bindings => asset.bindings;
|
||||||
|
|
||||||
|
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
||||||
|
{
|
||||||
|
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
||||||
|
}
|
||||||
|
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
||||||
|
{
|
||||||
|
return asset.FindBinding(bindingMask, out action);
|
||||||
|
}
|
||||||
|
|
||||||
|
// PlayerControl
|
||||||
|
private readonly InputActionMap m_PlayerControl;
|
||||||
|
private IPlayerControlActions m_PlayerControlActionsCallbackInterface;
|
||||||
|
private readonly InputAction m_PlayerControl_Move;
|
||||||
|
private readonly InputAction m_PlayerControl_Jump;
|
||||||
|
public struct PlayerControlActions
|
||||||
|
{
|
||||||
|
private @PlayerInput m_Wrapper;
|
||||||
|
public PlayerControlActions(@PlayerInput wrapper) { m_Wrapper = wrapper; }
|
||||||
|
public InputAction @Move => m_Wrapper.m_PlayerControl_Move;
|
||||||
|
public InputAction @Jump => m_Wrapper.m_PlayerControl_Jump;
|
||||||
|
public InputActionMap Get() { return m_Wrapper.m_PlayerControl; }
|
||||||
|
public void Enable() { Get().Enable(); }
|
||||||
|
public void Disable() { Get().Disable(); }
|
||||||
|
public bool enabled => Get().enabled;
|
||||||
|
public static implicit operator InputActionMap(PlayerControlActions set) { return set.Get(); }
|
||||||
|
public void SetCallbacks(IPlayerControlActions instance)
|
||||||
|
{
|
||||||
|
if (m_Wrapper.m_PlayerControlActionsCallbackInterface != null)
|
||||||
|
{
|
||||||
|
@Move.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnMove;
|
||||||
|
@Move.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnMove;
|
||||||
|
@Move.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnMove;
|
||||||
|
@Jump.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
|
||||||
|
@Jump.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
|
||||||
|
@Jump.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
|
||||||
|
}
|
||||||
|
m_Wrapper.m_PlayerControlActionsCallbackInterface = instance;
|
||||||
|
if (instance != null)
|
||||||
|
{
|
||||||
|
@Move.started += instance.OnMove;
|
||||||
|
@Move.performed += instance.OnMove;
|
||||||
|
@Move.canceled += instance.OnMove;
|
||||||
|
@Jump.started += instance.OnJump;
|
||||||
|
@Jump.performed += instance.OnJump;
|
||||||
|
@Jump.canceled += instance.OnJump;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public PlayerControlActions @PlayerControl => new PlayerControlActions(this);
|
||||||
|
private int m_ControllerSchemeIndex = -1;
|
||||||
|
public InputControlScheme ControllerScheme
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (m_ControllerSchemeIndex == -1) m_ControllerSchemeIndex = asset.FindControlSchemeIndex("Controller");
|
||||||
|
return asset.controlSchemes[m_ControllerSchemeIndex];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private int m_KeyBoardSchemeIndex = -1;
|
||||||
|
public InputControlScheme KeyBoardScheme
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (m_KeyBoardSchemeIndex == -1) m_KeyBoardSchemeIndex = asset.FindControlSchemeIndex("KeyBoard");
|
||||||
|
return asset.controlSchemes[m_KeyBoardSchemeIndex];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public interface IPlayerControlActions
|
||||||
|
{
|
||||||
|
void OnMove(InputAction.CallbackContext context);
|
||||||
|
void OnJump(InputAction.CallbackContext context);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Input/Player.cs.meta
Normal file
11
Assets/Input/Player.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 55abb3908e943684497be516f2dc897b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
143
Assets/Input/Player.inputactions
Normal file
143
Assets/Input/Player.inputactions
Normal file
@ -0,0 +1,143 @@
|
|||||||
|
{
|
||||||
|
"name": "Player",
|
||||||
|
"maps": [
|
||||||
|
{
|
||||||
|
"name": "PlayerControl",
|
||||||
|
"id": "6b283d13-6660-4d53-8e92-97340d3e7e40",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Move",
|
||||||
|
"type": "Button",
|
||||||
|
"id": "d609b7bd-de59-47fe-be7c-eab846108ebb",
|
||||||
|
"expectedControlType": "Button",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": "",
|
||||||
|
"initialStateCheck": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Jump",
|
||||||
|
"type": "Button",
|
||||||
|
"id": "838b4154-0282-407c-860e-970ffb1a69dc",
|
||||||
|
"expectedControlType": "Button",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": "",
|
||||||
|
"initialStateCheck": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"bindings": [
|
||||||
|
{
|
||||||
|
"name": "1D Axis Keyboard",
|
||||||
|
"id": "f1eaf8e5-b149-4905-a8a9-121890ee136c",
|
||||||
|
"path": "1DAxis",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Move",
|
||||||
|
"isComposite": true,
|
||||||
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "negative",
|
||||||
|
"id": "a9afa3f2-ec1f-430d-a41b-77d221b7d656",
|
||||||
|
"path": "<Keyboard>/leftArrow",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "KeyBoard",
|
||||||
|
"action": "Move",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "positive",
|
||||||
|
"id": "064aa7d7-b08b-4cea-915f-e225e5c62072",
|
||||||
|
"path": "<Keyboard>/rightArrow",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "KeyBoard",
|
||||||
|
"action": "Move",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "1D Axis Gamepad",
|
||||||
|
"id": "93eaa249-8b44-4767-b233-0ed70a500631",
|
||||||
|
"path": "1DAxis",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Move",
|
||||||
|
"isComposite": true,
|
||||||
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "negative",
|
||||||
|
"id": "084c37a9-d0a1-4ffa-988b-301e97060e91",
|
||||||
|
"path": "<Gamepad>/leftStick/left",
|
||||||
|
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3
Assets/Scripts/Orientation.meta
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3
Assets/Scripts/Orientation.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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8
Assets/Scripts/Orientation/Orientation.cs
Normal file
8
Assets/Scripts/Orientation/Orientation.cs
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
namespace Orientation
|
||||||
|
{
|
||||||
|
public enum Orientation
|
||||||
|
{
|
||||||
|
Left,
|
||||||
|
Right
|
||||||
|
}
|
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}
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3
Assets/Scripts/Orientation/Orientation.cs.meta
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3
Assets/Scripts/Orientation/Orientation.cs.meta
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timeCreated: 1645462472
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@ -1,8 +1,142 @@
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|
using System;
|
||||||
|
using Movement;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
namespace Player
|
namespace Player
|
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{
|
{
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public class PlayerController : MonoBehaviour
|
public class PlayerController : MonoBehaviour, IMovement, Input.PlayerInput.IPlayerControlActions
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{
|
{
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|
private const float DefaultJumpForce = 1200.0f;
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|
private const float DefaultMass = 80.0f;
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|
private const float DefaultSpeed = 500.0f;
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|
private const float GravityScale = 3.0f;
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private Input.PlayerInput _controls;
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private Rigidbody2D _playerRigidbody2D;
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private SpriteRenderer _playerSpriteRenderer;
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private CollisionChecker _playerGroundTrigger;
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private bool _moveKeyPressed;
|
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|
private bool _jumpKeyPressed;
|
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|
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|
private bool _isOnAir;
|
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|
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||||||
|
private float _xAxisValue;
|
||||||
|
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||||||
|
private void Awake()
|
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|
{
|
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|
this._playerRigidbody2D = gameObject.GetComponent<Rigidbody2D>();
|
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|
this._playerGroundTrigger = GameObject.Find("PlayerGroundTrigger").GetComponent<CollisionChecker>();
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|
this._playerSpriteRenderer = gameObject.GetComponent<SpriteRenderer>();
|
||||||
|
}
|
||||||
|
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||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
this._playerRigidbody2D.gravityScale = GravityScale;
|
||||||
|
this._playerRigidbody2D.mass = DefaultMass;
|
||||||
|
BaseSpeed = DefaultSpeed;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
if (_controls == null)
|
||||||
|
{
|
||||||
|
_controls = new Input.PlayerInput();
|
||||||
|
_controls.PlayerControl.SetCallbacks(this);
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||||||
|
}
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||||||
|
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||||||
|
_controls.PlayerControl.Enable();
|
||||||
|
}
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||||||
|
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||||||
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private void OnDisable()
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|
{
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|
_controls.Disable();
|
||||||
|
}
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||||||
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||||||
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private void FixedUpdate()
|
||||||
|
{
|
||||||
|
if (_moveKeyPressed)
|
||||||
|
Move(_xAxisValue);
|
||||||
|
else
|
||||||
|
_playerRigidbody2D.velocity = new Vector2(0.0f, _playerRigidbody2D.velocity.y);
|
||||||
|
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||||||
|
if (_jumpKeyPressed && _playerGroundTrigger.IsCollided)
|
||||||
|
Jump();
|
||||||
|
}
|
||||||
|
|
||||||
|
// PAUSE METHODS
|
||||||
|
|
||||||
|
public bool IsPaused { get; private set; }
|
||||||
|
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||||||
|
public void Pause()
|
||||||
|
{
|
||||||
|
IsPaused = true;
|
||||||
|
}
|
||||||
|
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||||||
|
public void Resume()
|
||||||
|
{
|
||||||
|
IsPaused = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// MOVE METHODS
|
||||||
|
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||||||
|
public float BaseSpeed { get; set; }
|
||||||
|
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||||||
|
public void Move(float value)
|
||||||
|
{
|
||||||
|
switch (_xAxisValue)
|
||||||
|
{
|
||||||
|
case < 0:
|
||||||
|
_playerSpriteRenderer.flipX = true;
|
||||||
|
break;
|
||||||
|
case > 0:
|
||||||
|
_playerSpriteRenderer.flipX = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
_playerRigidbody2D.velocity = new Vector2(BaseSpeed * _xAxisValue * Time.fixedDeltaTime,
|
||||||
|
_playerRigidbody2D.velocity.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Jump()
|
||||||
|
{
|
||||||
|
_playerRigidbody2D.velocity = new Vector2(_playerRigidbody2D.velocity.x, 0);
|
||||||
|
_playerRigidbody2D.AddForce(Vector2.up.normalized * DefaultJumpForce, ForceMode2D.Impulse);
|
||||||
|
}
|
||||||
|
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||||||
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private void Climb()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
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||||||
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// INPUT HANDLING
|
||||||
|
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||||||
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public void OnMove(InputAction.CallbackContext context)
|
||||||
|
{
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||||||
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switch (context.canceled)
|
||||||
|
{
|
||||||
|
case true:
|
||||||
|
_moveKeyPressed = false;
|
||||||
|
break;
|
||||||
|
case false:
|
||||||
|
_moveKeyPressed = true;
|
||||||
|
_xAxisValue = context.ReadValue<float>();
|
||||||
|
break;
|
||||||
|
}
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||||||
|
}
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||||||
|
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||||||
|
public void OnJump(InputAction.CallbackContext context)
|
||||||
|
{
|
||||||
|
switch (context.canceled)
|
||||||
|
{
|
||||||
|
case true:
|
||||||
|
_jumpKeyPressed = false;
|
||||||
|
break;
|
||||||
|
case false:
|
||||||
|
_jumpKeyPressed = true;
|
||||||
|
break;
|
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|
}
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|
}
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}
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}
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}
|
}
|
@ -8,7 +8,7 @@ TagManager:
|
|||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
- Ignore Raycast
|
- Ignore Raycast
|
||||||
-
|
- Ground
|
||||||
- Water
|
- Water
|
||||||
- UI
|
- UI
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- Player
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- Player
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892
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@ -0,0 +1,892 @@
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|||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
m_SaveData: []
|
m_SaveData: []
|
||||||
--- !u!114 &21
|
--- !u!114 &17
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -966,9 +864,9 @@ MonoBehaviour:
|
|||||||
m_PlayAudio: 0
|
m_PlayAudio: 0
|
||||||
m_AudioPlay: 0
|
m_AudioPlay: 0
|
||||||
m_Position:
|
m_Position:
|
||||||
m_Target: {x: 0.5526388, y: 0.13719626, z: -0.12645172}
|
m_Target: {x: -0.15326892, y: 0.05985144, z: -0.113706104}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: 0.5526388, y: 0.13719626, z: -0.12645172}
|
m_Value: {x: 0.007334292, y: 0.0774484, z: -0.1166059}
|
||||||
m_RenderMode: 0
|
m_RenderMode: 0
|
||||||
m_CameraMode:
|
m_CameraMode:
|
||||||
drawMode: 0
|
drawMode: 0
|
||||||
@ -1019,9 +917,9 @@ MonoBehaviour:
|
|||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: 0, y: 0, z: 0, w: 1}
|
m_Value: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_Size:
|
m_Size:
|
||||||
m_Target: 7.428529
|
m_Target: 6.153973
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: 7.428529
|
m_Value: 6.443951
|
||||||
m_Ortho:
|
m_Ortho:
|
||||||
m_Target: 1
|
m_Target: 1
|
||||||
speed: 2
|
speed: 2
|
||||||
@ -1046,7 +944,7 @@ MonoBehaviour:
|
|||||||
m_SceneVisActive: 1
|
m_SceneVisActive: 1
|
||||||
m_LastLockedObject: {fileID: 0}
|
m_LastLockedObject: {fileID: 0}
|
||||||
m_ViewIsLockedToObject: 0
|
m_ViewIsLockedToObject: 0
|
||||||
--- !u!114 &22
|
--- !u!114 &18
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user