Added Orientation enum and climbing input handling
This commit is contained in:
parent
da4fc01a50
commit
557496897a
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@ -55,6 +55,15 @@ namespace Input
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""processors"": """",
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""processors"": """",
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""interactions"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false
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},
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{
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""name"": ""Climb"",
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""type"": ""Button"",
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""id"": ""e2e43254-ce84-4db9-84e9-cad9af922a9f"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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}
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}
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],
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],
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""bindings"": [
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""bindings"": [
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@ -149,7 +158,7 @@ namespace Input
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{
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{
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""name"": """",
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""name"": """",
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""id"": ""4eb9a209-b978-4daf-927a-2f013348d294"",
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""id"": ""4eb9a209-b978-4daf-927a-2f013348d294"",
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""path"": ""<Keyboard>/z"",
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""path"": ""<Keyboard>/e"",
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""interactions"": """",
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""interactions"": """",
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""processors"": """",
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""processors"": """",
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""groups"": ""KeyBoard"",
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""groups"": ""KeyBoard"",
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@ -167,6 +176,39 @@ namespace Input
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""action"": ""Interact"",
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""action"": ""Interact"",
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""isComposite"": false,
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""isComposite"": false,
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""isPartOfComposite"": false
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""d690447f-c6c0-4ce5-aca1-c92e65d0ccc6"",
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""path"": ""<Gamepad>/leftTrigger"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Controller"",
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""action"": ""Climb"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""010bad3a-3b2d-4a15-aec1-e927c7b749a1"",
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""path"": ""<Gamepad>/rightTrigger"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Controller"",
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""action"": ""Climb"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""02b2ecde-c402-4840-9246-2bcd32b085de"",
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""path"": ""<Keyboard>/x"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""KeyBoard"",
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""action"": ""Climb"",
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""isComposite"": false,
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""isPartOfComposite"": false
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}
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}
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]
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]
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}
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}
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@ -201,6 +243,7 @@ namespace Input
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m_PlayerControl_Move = m_PlayerControl.FindAction("Move", throwIfNotFound: true);
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m_PlayerControl_Move = m_PlayerControl.FindAction("Move", throwIfNotFound: true);
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m_PlayerControl_Jump = m_PlayerControl.FindAction("Jump", throwIfNotFound: true);
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m_PlayerControl_Jump = m_PlayerControl.FindAction("Jump", throwIfNotFound: true);
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m_PlayerControl_Interact = m_PlayerControl.FindAction("Interact", throwIfNotFound: true);
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m_PlayerControl_Interact = m_PlayerControl.FindAction("Interact", throwIfNotFound: true);
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m_PlayerControl_Climb = m_PlayerControl.FindAction("Climb", throwIfNotFound: true);
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}
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}
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public void Dispose()
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public void Dispose()
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@ -263,6 +306,7 @@ namespace Input
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private readonly InputAction m_PlayerControl_Move;
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private readonly InputAction m_PlayerControl_Move;
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private readonly InputAction m_PlayerControl_Jump;
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private readonly InputAction m_PlayerControl_Jump;
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private readonly InputAction m_PlayerControl_Interact;
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private readonly InputAction m_PlayerControl_Interact;
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private readonly InputAction m_PlayerControl_Climb;
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public struct PlayerControlActions
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public struct PlayerControlActions
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{
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{
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private @PlayerInput m_Wrapper;
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private @PlayerInput m_Wrapper;
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@ -270,6 +314,7 @@ namespace Input
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public InputAction @Move => m_Wrapper.m_PlayerControl_Move;
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public InputAction @Move => m_Wrapper.m_PlayerControl_Move;
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public InputAction @Jump => m_Wrapper.m_PlayerControl_Jump;
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public InputAction @Jump => m_Wrapper.m_PlayerControl_Jump;
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public InputAction @Interact => m_Wrapper.m_PlayerControl_Interact;
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public InputAction @Interact => m_Wrapper.m_PlayerControl_Interact;
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public InputAction @Climb => m_Wrapper.m_PlayerControl_Climb;
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public InputActionMap Get() { return m_Wrapper.m_PlayerControl; }
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public InputActionMap Get() { return m_Wrapper.m_PlayerControl; }
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public void Enable() { Get().Enable(); }
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public void Enable() { Get().Enable(); }
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public void Disable() { Get().Disable(); }
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public void Disable() { Get().Disable(); }
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@ -288,6 +333,9 @@ namespace Input
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@Interact.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
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@Interact.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
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@Interact.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
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@Interact.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
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@Interact.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
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@Interact.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
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@Climb.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnClimb;
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@Climb.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnClimb;
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@Climb.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnClimb;
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}
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}
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m_Wrapper.m_PlayerControlActionsCallbackInterface = instance;
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m_Wrapper.m_PlayerControlActionsCallbackInterface = instance;
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if (instance != null)
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if (instance != null)
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@ -301,6 +349,9 @@ namespace Input
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@Interact.started += instance.OnInteract;
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@Interact.started += instance.OnInteract;
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@Interact.performed += instance.OnInteract;
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@Interact.performed += instance.OnInteract;
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@Interact.canceled += instance.OnInteract;
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@Interact.canceled += instance.OnInteract;
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@Climb.started += instance.OnClimb;
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@Climb.performed += instance.OnClimb;
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@Climb.canceled += instance.OnClimb;
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}
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}
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}
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}
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}
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}
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@ -328,6 +379,7 @@ namespace Input
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void OnMove(InputAction.CallbackContext context);
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void OnMove(InputAction.CallbackContext context);
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void OnJump(InputAction.CallbackContext context);
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void OnJump(InputAction.CallbackContext context);
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void OnInteract(InputAction.CallbackContext context);
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void OnInteract(InputAction.CallbackContext context);
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void OnClimb(InputAction.CallbackContext context);
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}
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}
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}
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}
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}
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}
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@ -31,6 +31,15 @@
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"processors": "",
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"processors": "",
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"interactions": "",
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"interactions": "",
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"initialStateCheck": false
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"initialStateCheck": false
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},
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{
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"name": "Climb",
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"type": "Button",
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"id": "e2e43254-ce84-4db9-84e9-cad9af922a9f",
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"expectedControlType": "Button",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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}
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}
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],
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],
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"bindings": [
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"bindings": [
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@ -125,7 +134,7 @@
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{
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{
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"name": "",
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"name": "",
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"id": "4eb9a209-b978-4daf-927a-2f013348d294",
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"id": "4eb9a209-b978-4daf-927a-2f013348d294",
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"path": "<Keyboard>/z",
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"path": "<Keyboard>/e",
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"interactions": "",
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"interactions": "",
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"processors": "",
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"processors": "",
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"groups": "KeyBoard",
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"groups": "KeyBoard",
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@ -143,6 +152,39 @@
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"action": "Interact",
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"action": "Interact",
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"isComposite": false,
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"isComposite": false,
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"isPartOfComposite": false
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "d690447f-c6c0-4ce5-aca1-c92e65d0ccc6",
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"path": "<Gamepad>/leftTrigger",
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"interactions": "",
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"processors": "",
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"groups": "Controller",
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"action": "Climb",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "010bad3a-3b2d-4a15-aec1-e927c7b749a1",
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"path": "<Gamepad>/rightTrigger",
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"interactions": "",
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"processors": "",
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"groups": "Controller",
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"action": "Climb",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"id": "02b2ecde-c402-4840-9246-2bcd32b085de",
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"path": "<Keyboard>/x",
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"interactions": "",
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"processors": "",
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"groups": "KeyBoard",
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"action": "Climb",
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"isComposite": false,
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"isPartOfComposite": false
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}
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}
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]
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]
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}
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}
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--- !u!1001 &7008207193554258683
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PrefabInstance:
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PrefabInstance:
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|
|
@ -16,7 +16,7 @@ namespace Player
|
||||||
private const float GravityScale = 5.0f;
|
private const float GravityScale = 5.0f;
|
||||||
|
|
||||||
private const float FallMultiplier = 4.0f;
|
private const float FallMultiplier = 4.0f;
|
||||||
private const float LowJumpMultiplier = 10.0f;
|
private const float LowJumpMultiplier = 4.0f;
|
||||||
|
|
||||||
private PlayerInput _controls;
|
private PlayerInput _controls;
|
||||||
private Rigidbody2D _playerRigidbody2D;
|
private Rigidbody2D _playerRigidbody2D;
|
||||||
|
@ -25,6 +25,8 @@ namespace Player
|
||||||
private CollisionChecker _playerGroundTrigger;
|
private CollisionChecker _playerGroundTrigger;
|
||||||
private CollisionChecker _playerInteractableTrigger;
|
private CollisionChecker _playerInteractableTrigger;
|
||||||
|
|
||||||
|
private Orientation _orientation;
|
||||||
|
|
||||||
private bool _moveKeyPressed;
|
private bool _moveKeyPressed;
|
||||||
private bool _jumpKeyPressed;
|
private bool _jumpKeyPressed;
|
||||||
|
|
||||||
|
@ -33,6 +35,7 @@ namespace Player
|
||||||
|
|
||||||
private bool _isOnAir;
|
private bool _isOnAir;
|
||||||
private bool _canJump;
|
private bool _canJump;
|
||||||
|
private bool _afterMoving;
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
@ -46,6 +49,13 @@ namespace Player
|
||||||
{
|
{
|
||||||
_playerRigidbody2D.mass = DefaultMass;
|
_playerRigidbody2D.mass = DefaultMass;
|
||||||
_playerRigidbody2D.gravityScale = GravityScale;
|
_playerRigidbody2D.gravityScale = GravityScale;
|
||||||
|
|
||||||
|
_orientation = gameObject.GetComponent<SpriteRenderer>().flipX switch
|
||||||
|
{
|
||||||
|
true => Orientation.Left,
|
||||||
|
false => Orientation.Right
|
||||||
|
};
|
||||||
|
|
||||||
_canJump = true;
|
_canJump = true;
|
||||||
BaseSpeed = 0.0f;
|
BaseSpeed = 0.0f;
|
||||||
}
|
}
|
||||||
|
@ -68,21 +78,17 @@ namespace Player
|
||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
{
|
{
|
||||||
/*switch (_playerRigidbody2D.velocity.y)
|
switch (_playerRigidbody2D.velocity.y)
|
||||||
{
|
{
|
||||||
case < 0:
|
case < 0:
|
||||||
_playerRigidbody2D.velocity +=
|
_playerRigidbody2D.velocity +=
|
||||||
Vector2.up * (Physics2D.gravity.y * (FallMultiplier - 1) * Time.fixedDeltaTime);
|
Vector2.up * (Physics2D.gravity.y * (FallMultiplier - 1) * Time.fixedDeltaTime);
|
||||||
break;
|
break;
|
||||||
/*case > 0 and < 3:
|
|
||||||
print("We will go down" + i);
|
|
||||||
++i;
|
|
||||||
break;
|
|
||||||
case > 0 when !_jumpKeyPressed:
|
case > 0 when !_jumpKeyPressed:
|
||||||
_playerRigidbody2D.velocity +=
|
_playerRigidbody2D.velocity +=
|
||||||
Vector2.up * (Physics2D.gravity.y * (LowJumpMultiplier - 1) * Time.fixedDeltaTime);
|
Vector2.up * (Physics2D.gravity.y * (LowJumpMultiplier - 1) * Time.fixedDeltaTime);
|
||||||
break;
|
break;
|
||||||
}*/
|
}
|
||||||
|
|
||||||
if (_moveKeyPressed)
|
if (_moveKeyPressed)
|
||||||
Move(_xAxisValue);
|
Move(_xAxisValue);
|
||||||
|
@ -91,6 +97,9 @@ namespace Player
|
||||||
|
|
||||||
if (_jumpKeyPressed && _canJump && _playerGroundTrigger.IsCollided)
|
if (_jumpKeyPressed && _canJump && _playerGroundTrigger.IsCollided)
|
||||||
Jump();
|
Jump();
|
||||||
|
|
||||||
|
if (_afterMoving)
|
||||||
|
DecelerationAfterMoving();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
@ -140,9 +149,11 @@ namespace Player
|
||||||
{
|
{
|
||||||
case < 0:
|
case < 0:
|
||||||
_playerSpriteRenderer.flipX = true;
|
_playerSpriteRenderer.flipX = true;
|
||||||
|
_orientation = Orientation.Left;
|
||||||
break;
|
break;
|
||||||
case > 0:
|
case > 0:
|
||||||
_playerSpriteRenderer.flipX = false;
|
_playerSpriteRenderer.flipX = false;
|
||||||
|
_orientation = Orientation.Right;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
_playerSpriteRenderer.flipX = _playerSpriteRenderer.flipX;
|
_playerSpriteRenderer.flipX = _playerSpriteRenderer.flipX;
|
||||||
|
@ -157,7 +168,11 @@ namespace Player
|
||||||
|
|
||||||
private void DecelerationAfterMoving()
|
private void DecelerationAfterMoving()
|
||||||
{
|
{
|
||||||
throw new NotImplementedException();
|
BaseSpeed -= 80;
|
||||||
|
_playerRigidbody2D.velocity = new Vector2(BaseSpeed * (int)_orientation * Time.fixedDeltaTime,
|
||||||
|
_playerRigidbody2D.velocity.y);
|
||||||
|
if (BaseSpeed == 0)
|
||||||
|
_afterMoving = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Jump()
|
private void Jump()
|
||||||
|
@ -180,9 +195,10 @@ namespace Player
|
||||||
{
|
{
|
||||||
case true:
|
case true:
|
||||||
_moveKeyPressed = false;
|
_moveKeyPressed = false;
|
||||||
BaseSpeed = 0;
|
_afterMoving = true;
|
||||||
break;
|
break;
|
||||||
case false:
|
case false:
|
||||||
|
_afterMoving = false;
|
||||||
_moveKeyPressed = true;
|
_moveKeyPressed = true;
|
||||||
_xAxisValue = context.ReadValue<float>();
|
_xAxisValue = context.ReadValue<float>();
|
||||||
break;
|
break;
|
||||||
|
@ -208,5 +224,16 @@ namespace Player
|
||||||
if (_playerInteractableTrigger.IsCollided)
|
if (_playerInteractableTrigger.IsCollided)
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnClimb(InputAction.CallbackContext context)
|
||||||
|
{
|
||||||
|
Climb();
|
||||||
|
}
|
||||||
|
|
||||||
|
private enum Orientation
|
||||||
|
{
|
||||||
|
Left = -1,
|
||||||
|
Right = 1
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -14,7 +14,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Children:
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m_Children:
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|
- {fileID: 9}
|
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- {fileID: 13}
|
- {fileID: 13}
|
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m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
@ -25,7 +25,7 @@ MonoBehaviour:
|
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m_MinSize: {x: 300, y: 200}
|
m_MinSize: {x: 300, y: 200}
|
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m_MaxSize: {x: 24288, y: 16192}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 0
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vertical: 0
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controlID: 28005
|
controlID: 589
|
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--- !u!114 &2
|
--- !u!114 &2
|
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m_ObjectHideFlags: 52
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m_ObjectHideFlags: 52
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@ -46,10 +46,10 @@ MonoBehaviour:
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m_Tooltip:
|
m_Tooltip:
|
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height: 216.39996
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height: 331.59998
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m_MinSize: {x: 100, y: 100}
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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m_MaxSize: {x: 4000, y: 4000}
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m_ActualView: {fileID: 12}
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m_ActualView: {fileID: 2}
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m_Panes:
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- {fileID: 12}
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- {fileID: 2}
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m_Selected: 0
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m_Selected: 0
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m_LastSelected: 0
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--- !u!114 &12
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m_PrefabAsset: {fileID: 0}
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m_EditorClassIdentifier:
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m_MaxSize: {x: 4000, y: 4000}
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m_TitleContent:
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m_Text: Console
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m_Image: {fileID: -4950941429401207979, guid: 0000000000000000d000000000000000, type: 0}
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m_Tooltip:
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m_SaveData: []
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--- !u!114 &13
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--- !u!114 &13
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -842,8 +843,8 @@ MonoBehaviour:
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width: 352
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m_MinSize: {x: 276, y: 71}
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m_Panes:
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m_Panes:
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- {fileID: 14}
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- {fileID: 14}
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@ -883,8 +884,8 @@ MonoBehaviour:
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m_LockTracker:
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m_LockTracker:
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|
Loading…
Reference in New Issue