3rd Level
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@@ -65,7 +65,7 @@ namespace AI
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spriteRenderer.flipX = !isMovingRight;
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}
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movement.Move(isMovingRight ? 1f : -1f);
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movement.Move(isMovingRight ? 2f : -2f);
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}
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protected CollisionChecker GetCollisionCheckerOnChild(string childName)
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