Typo fixes
This commit is contained in:
@@ -9,10 +9,10 @@ namespace AI
|
||||
|
||||
protected IMovement movement = null;
|
||||
|
||||
protected CollissionChecker leftWallChecker = null;
|
||||
protected CollissionChecker rightWallChecker = null;
|
||||
protected CollissionChecker leftGroundChecker = null;
|
||||
protected CollissionChecker rightGroundChecker = null;
|
||||
protected CollisionChecker leftWallChecker = null;
|
||||
protected CollisionChecker rightWallChecker = null;
|
||||
protected CollisionChecker leftGroundChecker = null;
|
||||
protected CollisionChecker rightGroundChecker = null;
|
||||
|
||||
|
||||
// If moving Right, and either there's no more ground to move into or there is a wall at the Right side of the enemy OR
|
||||
@@ -25,10 +25,10 @@ namespace AI
|
||||
protected virtual void Awake()
|
||||
{
|
||||
movement = gameObject.AddComponent<EnemyMovement>();
|
||||
leftWallChecker = GetCollissionCheckerOnChild("Collission Checkers/Left Wall");
|
||||
rightWallChecker = GetCollissionCheckerOnChild("Collission Checkers/Right Wall");
|
||||
leftGroundChecker = GetCollissionCheckerOnChild("Collission Checkers/Left Ground");
|
||||
rightGroundChecker = GetCollissionCheckerOnChild("Collission Checkers/Right Ground");
|
||||
leftWallChecker = GetCollisionCheckerOnChild("Collision Checkers/Left Wall");
|
||||
rightWallChecker = GetCollisionCheckerOnChild("Collision Checkers/Right Wall");
|
||||
leftGroundChecker = GetCollisionCheckerOnChild("Collision Checkers/Left Ground");
|
||||
rightGroundChecker = GetCollisionCheckerOnChild("Collision Checkers/Right Ground");
|
||||
}
|
||||
|
||||
protected virtual void FixedUpdate()
|
||||
@@ -39,7 +39,7 @@ namespace AI
|
||||
movement.Move(isMovingRight ? 1f : -1f);
|
||||
}
|
||||
|
||||
protected CollissionChecker GetCollissionCheckerOnChild(string childName)
|
||||
=> transform.Find(childName).GetComponent<CollissionChecker>();
|
||||
protected CollisionChecker GetCollisionCheckerOnChild(string childName)
|
||||
=> transform.Find(childName).GetComponent<CollisionChecker>();
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user