This commit is contained in:
Syntriax 2022-02-21 20:43:25 +03:00
parent d4ebf87eb7
commit 9249898272
1 changed files with 1 additions and 1 deletions

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@ -6,7 +6,7 @@ namespace Movement
{ {
private Collider2D[] nonAllocColliderArray = new Collider2D[5]; // TODO increase the size if it causes problems private Collider2D[] nonAllocColliderArray = new Collider2D[5]; // TODO increase the size if it causes problems
public LayerMask LayerMask = ~((1 << 6) | (1 << 7)); // Everything except the "Player" and "Enemy" layer public LayerMask layerMask = ~((1 << 6) | (1 << 7)); // Everything except the "Player" and "Enemy" layer
public bool IsCollided => Physics2D.OverlapBoxNonAlloc(transform.position, transform.localScale, 0, nonAllocColliderArray, LayerMask) != 0; public bool IsCollided => Physics2D.OverlapBoxNonAlloc(transform.position, transform.localScale, 0, nonAllocColliderArray, LayerMask) != 0;
public void OnDrawGizmosSelected() public void OnDrawGizmosSelected()