diff --git a/Assets/Scripts/Player/PlayerController.cs b/Assets/Scripts/Player/PlayerController.cs index e5d65fa..578dac4 100644 --- a/Assets/Scripts/Player/PlayerController.cs +++ b/Assets/Scripts/Player/PlayerController.cs @@ -206,7 +206,7 @@ namespace Player private void Jump() { BaseSpeed = MaxAirSpeed; - _playerRigidbody2D.velocity = Vector2.up * DefaultJumpForce; + _playerRigidbody2D.velocity = new Vector2(_playerRigidbody2D.velocity.x, DefaultJumpForce); _canJump = false; }