Moving Platforms Improvement
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@ -95,5 +95,17 @@ namespace Platforms
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return 0.0f;
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}
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private void OnCollisionEnter2D(Collision2D other)
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{
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if (other.gameObject.CompareTag("Player"))
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other.transform.SetParent(transform);
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}
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private void OnCollisionExit2D(Collision2D other)
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{
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if (other.gameObject.CompareTag("Player"))
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other.transform.SetParent(null);
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}
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}
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}
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}
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