Added Enemy Variants for Wall and Ground Enemies

Added Todo to CollisionChecker
This commit is contained in:
2022-02-21 19:30:46 +03:00
parent 8c5bd12294
commit d4ebf87eb7
11 changed files with 251 additions and 17 deletions

View File

@@ -24,7 +24,7 @@ namespace AI
protected virtual void Awake()
{
movement = gameObject.AddComponent<EnemyMovement>();
movement = gameObject.GetComponent<EnemyMovement>();
leftWallChecker = GetCollisionCheckerOnChild("Collision Checkers/Left Wall");
rightWallChecker = GetCollisionCheckerOnChild("Collision Checkers/Right Wall");
leftGroundChecker = GetCollisionCheckerOnChild("Collision Checkers/Left Ground");