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GetComponent().color = Color.red; + switch (size) + { + case 1: + GetComponent().sprite = smallCollapsing; + break; + case 2: + GetComponent().sprite = mediumCollapsing; + break; + case 3: + GetComponent().sprite = largeCollapsing; + break; + } + yield return new WaitForSeconds(TimeBeforeCollapse); ChangeState(false); StartCoroutine(Reset()); @@ -44,7 +65,19 @@ namespace Platforms { yield return new WaitForSeconds(TimeBeforeReset); _onCollision = false; - GetComponent().color = Color.white; + switch (size) + { + case 1: + GetComponent().sprite = small; + break; + case 2: + GetComponent().sprite = medium; + break; + case 3: + GetComponent().sprite = large; + break; + } + ChangeState(true); } } diff --git a/Assets/Sprites/Platforms/BasicPlatforms/Basic_Platform_Large.ase b/Assets/Sprites/Platforms/BasicPlatforms/Basic_Platform_Large.ase index 67738d3..041d692 100644 Binary files a/Assets/Sprites/Platforms/BasicPlatforms/Basic_Platform_Large.ase and 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