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ShouldChangeDirection + => (isMovingRight && (rightWallChecker.IsCollided || !rightGroundChecker.IsCollided)) || + (!isMovingRight && (leftWallChecker.IsCollided || !leftGroundChecker.IsCollided)); + + protected virtual void Awake() + { + movement = gameObject.AddComponent(); + leftWallChecker = GetCollissionCheckerOnChild("Collission Checkers/Left Wall"); + rightWallChecker = GetCollissionCheckerOnChild("Collission Checkers/Right Wall"); + leftGroundChecker = GetCollissionCheckerOnChild("Collission Checkers/Left Ground"); + rightGroundChecker = GetCollissionCheckerOnChild("Collission Checkers/Right Ground"); + } + + protected virtual void FixedUpdate() + { + if (ShouldChangeDirection) + isMovingRight = !isMovingRight; + + movement.Move(isMovingRight ? 1f : -1f); + } + + protected CollissionChecker GetCollissionCheckerOnChild(string childName) + => transform.Find(childName).GetComponent(); + } +} diff --git a/Assets/Scripts/AI/BasicPatrollingEnemyAI.cs.meta 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Color.green : Color.red; + Gizmos.DrawWireCube(transform.position, transform.localScale); + } + } +} diff --git a/Assets/Scripts/Movement/CollissionChecker.cs.meta b/Assets/Scripts/Movement/CollissionChecker.cs.meta new file mode 100644 index 0000000..dcaf224 --- /dev/null +++ b/Assets/Scripts/Movement/CollissionChecker.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 02e036b6321fff34cbd154fd665a8b23 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Movement/EnemyMovement.cs b/Assets/Scripts/Movement/EnemyMovement.cs new file mode 100644 index 0000000..433a433 --- /dev/null +++ b/Assets/Scripts/Movement/EnemyMovement.cs @@ -0,0 +1,46 @@ +using UnityEngine; + +namespace Movement +{ + [RequireComponent(typeof(Rigidbody2D))] + public class EnemyMovement : MonoBehaviour, IMovement + { + private Rigidbody2D _rigidbody2D = null; + private bool _isPaused = false; + private float moveValue = 0f; + + public float BaseSpeed { get; set; } = 1f; + public bool IsPaused => _isPaused; + + private void Awake() + => _rigidbody2D = GetComponent(); + + private void FixedUpdate() + { + if (IsPaused) + return; + + Vector2 velocity = _rigidbody2D.velocity; + velocity.x = moveValue; + _rigidbody2D.velocity = velocity; + } + + public void Move(float value) + => moveValue = value * BaseSpeed; + + public void Pause() + { + _isPaused = true; + UpdateRigidbody(); + } + + public void Resume() + { + _isPaused = false; + UpdateRigidbody(); + } + + private void UpdateRigidbody() + => _rigidbody2D.simulated = !_isPaused; + } +} diff --git a/Assets/Scripts/Movement/EnemyMovement.cs.meta b/Assets/Scripts/Movement/EnemyMovement.cs.meta new file mode 100644 index 0000000..f3cca92 --- /dev/null +++ b/Assets/Scripts/Movement/EnemyMovement.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4ae10931055aaa44d8c518e9efa3d034 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Movement/IMovement.cs b/Assets/Scripts/Movement/IMovement.cs new file mode 100644 index 0000000..8e5cd29 --- /dev/null +++ b/Assets/Scripts/Movement/IMovement.cs @@ -0,0 +1,10 @@ +using Pausable; + +namespace Movement +{ + public interface IMovement : IPausable + { + float BaseSpeed { get; set; } + void Move(float value); + } +} diff --git a/Assets/Scripts/Movement/IMovement.cs.meta b/Assets/Scripts/Movement/IMovement.cs.meta new file mode 100644 index 0000000..d82ccdb --- /dev/null +++ b/Assets/Scripts/Movement/IMovement.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7372c0f42c210d04f98b21e15803e940 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Pausable.meta b/Assets/Scripts/Pausable.meta new file mode 100644 index 0000000..ea16038 --- /dev/null +++ b/Assets/Scripts/Pausable.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a98c359db26a84941b48a708071cf618 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Pausable/IPausable.cs b/Assets/Scripts/Pausable/IPausable.cs new file mode 100644 index 0000000..c62a517 --- /dev/null +++ b/Assets/Scripts/Pausable/IPausable.cs @@ -0,0 +1,9 @@ +namespace Pausable +{ + public interface IPausable + { + bool IsPaused { get; } + void Pause(); + void Resume(); + } +} diff --git a/Assets/Scripts/Pausable/IPausable.cs.meta b/Assets/Scripts/Pausable/IPausable.cs.meta new file mode 100644 index 0000000..d6e2c96 --- /dev/null +++ b/Assets/Scripts/Pausable/IPausable.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: beb0150e245e8cc4cad614670be50ac8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/Packages/com.unity.connect.share/Settings.json b/ProjectSettings/Packages/com.unity.connect.share/Settings.json index 55f05c7..d545ad5 100644 --- a/ProjectSettings/Packages/com.unity.connect.share/Settings.json +++ b/ProjectSettings/Packages/com.unity.connect.share/Settings.json @@ -1,7 +1,7 @@ { - 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