//------------------------------------------------------------------------------
// <auto-generated>
//     This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
//     version 1.3.0
//     from Assets/Input/Player.inputactions
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;

namespace Input
{
    public partial class @PlayerInput : IInputActionCollection2, IDisposable
    {
        public InputActionAsset asset { get; }
        public @PlayerInput()
        {
            asset = InputActionAsset.FromJson(@"{
    ""name"": ""Player"",
    ""maps"": [
        {
            ""name"": ""PlayerControl"",
            ""id"": ""6b283d13-6660-4d53-8e92-97340d3e7e40"",
            ""actions"": [
                {
                    ""name"": ""Move"",
                    ""type"": ""Button"",
                    ""id"": ""d609b7bd-de59-47fe-be7c-eab846108ebb"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Jump"",
                    ""type"": ""Button"",
                    ""id"": ""838b4154-0282-407c-860e-970ffb1a69dc"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Interact"",
                    ""type"": ""Button"",
                    ""id"": ""a0a57f7b-062d-458c-a85a-d6030c412835"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Climb"",
                    ""type"": ""Button"",
                    ""id"": ""e2e43254-ce84-4db9-84e9-cad9af922a9f"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                }
            ],
            ""bindings"": [
                {
                    ""name"": ""1D Axis Keyboard"",
                    ""id"": ""f1eaf8e5-b149-4905-a8a9-121890ee136c"",
                    ""path"": ""1DAxis"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""Move"",
                    ""isComposite"": true,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""negative"",
                    ""id"": ""a9afa3f2-ec1f-430d-a41b-77d221b7d656"",
                    ""path"": ""<Keyboard>/leftArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""KeyBoard"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""positive"",
                    ""id"": ""064aa7d7-b08b-4cea-915f-e225e5c62072"",
                    ""path"": ""<Keyboard>/rightArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""KeyBoard"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""1D Axis Gamepad"",
                    ""id"": ""93eaa249-8b44-4767-b233-0ed70a500631"",
                    ""path"": ""1DAxis"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""Move"",
                    ""isComposite"": true,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""negative"",
                    ""id"": ""084c37a9-d0a1-4ffa-988b-301e97060e91"",
                    ""path"": ""<Gamepad>/leftStick/left"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Controller"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""positive"",
                    ""id"": ""a0c7812a-cdf9-4a02-9394-ea1ea5bd3d37"",
                    ""path"": ""<Gamepad>/leftStick/right"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Controller"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": """",
                    ""id"": ""7e8fccb6-fdf3-48f1-a967-3ade3adf570a"",
                    ""path"": ""<Keyboard>/space"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""KeyBoard"",
                    ""action"": ""Jump"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""868cbe30-e640-4d8d-b818-a57529b316c8"",
                    ""path"": ""<Gamepad>/buttonSouth"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Controller"",
                    ""action"": ""Jump"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""4eb9a209-b978-4daf-927a-2f013348d294"",
                    ""path"": ""<Keyboard>/e"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""KeyBoard"",
                    ""action"": ""Interact"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""c2dc0361-1191-4641-97e6-d105f64ee7ff"",
                    ""path"": ""<Gamepad>/buttonEast"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Controller"",
                    ""action"": ""Interact"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""d690447f-c6c0-4ce5-aca1-c92e65d0ccc6"",
                    ""path"": ""<Gamepad>/leftTrigger"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Controller"",
                    ""action"": ""Climb"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""010bad3a-3b2d-4a15-aec1-e927c7b749a1"",
                    ""path"": ""<Gamepad>/rightTrigger"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Controller"",
                    ""action"": ""Climb"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""02b2ecde-c402-4840-9246-2bcd32b085de"",
                    ""path"": ""<Keyboard>/x"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""KeyBoard"",
                    ""action"": ""Climb"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                }
            ]
        }
    ],
    ""controlSchemes"": [
        {
            ""name"": ""Controller"",
            ""bindingGroup"": ""Controller"",
            ""devices"": [
                {
                    ""devicePath"": ""<Gamepad>"",
                    ""isOptional"": false,
                    ""isOR"": false
                }
            ]
        },
        {
            ""name"": ""KeyBoard"",
            ""bindingGroup"": ""KeyBoard"",
            ""devices"": [
                {
                    ""devicePath"": ""<Keyboard>"",
                    ""isOptional"": false,
                    ""isOR"": false
                }
            ]
        }
    ]
}");
            // PlayerControl
            m_PlayerControl = asset.FindActionMap("PlayerControl", throwIfNotFound: true);
            m_PlayerControl_Move = m_PlayerControl.FindAction("Move", throwIfNotFound: true);
            m_PlayerControl_Jump = m_PlayerControl.FindAction("Jump", throwIfNotFound: true);
            m_PlayerControl_Interact = m_PlayerControl.FindAction("Interact", throwIfNotFound: true);
            m_PlayerControl_Climb = m_PlayerControl.FindAction("Climb", throwIfNotFound: true);
        }

        public void Dispose()
        {
            UnityEngine.Object.Destroy(asset);
        }

        public InputBinding? bindingMask
        {
            get => asset.bindingMask;
            set => asset.bindingMask = value;
        }

        public ReadOnlyArray<InputDevice>? devices
        {
            get => asset.devices;
            set => asset.devices = value;
        }

        public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;

        public bool Contains(InputAction action)
        {
            return asset.Contains(action);
        }

        public IEnumerator<InputAction> GetEnumerator()
        {
            return asset.GetEnumerator();
        }

        IEnumerator IEnumerable.GetEnumerator()
        {
            return GetEnumerator();
        }

        public void Enable()
        {
            asset.Enable();
        }

        public void Disable()
        {
            asset.Disable();
        }
        public IEnumerable<InputBinding> bindings => asset.bindings;

        public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
        {
            return asset.FindAction(actionNameOrId, throwIfNotFound);
        }
        public int FindBinding(InputBinding bindingMask, out InputAction action)
        {
            return asset.FindBinding(bindingMask, out action);
        }

        // PlayerControl
        private readonly InputActionMap m_PlayerControl;
        private IPlayerControlActions m_PlayerControlActionsCallbackInterface;
        private readonly InputAction m_PlayerControl_Move;
        private readonly InputAction m_PlayerControl_Jump;
        private readonly InputAction m_PlayerControl_Interact;
        private readonly InputAction m_PlayerControl_Climb;
        public struct PlayerControlActions
        {
            private @PlayerInput m_Wrapper;
            public PlayerControlActions(@PlayerInput wrapper) { m_Wrapper = wrapper; }
            public InputAction @Move => m_Wrapper.m_PlayerControl_Move;
            public InputAction @Jump => m_Wrapper.m_PlayerControl_Jump;
            public InputAction @Interact => m_Wrapper.m_PlayerControl_Interact;
            public InputAction @Climb => m_Wrapper.m_PlayerControl_Climb;
            public InputActionMap Get() { return m_Wrapper.m_PlayerControl; }
            public void Enable() { Get().Enable(); }
            public void Disable() { Get().Disable(); }
            public bool enabled => Get().enabled;
            public static implicit operator InputActionMap(PlayerControlActions set) { return set.Get(); }
            public void SetCallbacks(IPlayerControlActions instance)
            {
                if (m_Wrapper.m_PlayerControlActionsCallbackInterface != null)
                {
                    @Move.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnMove;
                    @Move.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnMove;
                    @Move.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnMove;
                    @Jump.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
                    @Jump.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
                    @Jump.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
                    @Interact.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
                    @Interact.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
                    @Interact.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
                    @Climb.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnClimb;
                    @Climb.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnClimb;
                    @Climb.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnClimb;
                }
                m_Wrapper.m_PlayerControlActionsCallbackInterface = instance;
                if (instance != null)
                {
                    @Move.started += instance.OnMove;
                    @Move.performed += instance.OnMove;
                    @Move.canceled += instance.OnMove;
                    @Jump.started += instance.OnJump;
                    @Jump.performed += instance.OnJump;
                    @Jump.canceled += instance.OnJump;
                    @Interact.started += instance.OnInteract;
                    @Interact.performed += instance.OnInteract;
                    @Interact.canceled += instance.OnInteract;
                    @Climb.started += instance.OnClimb;
                    @Climb.performed += instance.OnClimb;
                    @Climb.canceled += instance.OnClimb;
                }
            }
        }
        public PlayerControlActions @PlayerControl => new PlayerControlActions(this);
        private int m_ControllerSchemeIndex = -1;
        public InputControlScheme ControllerScheme
        {
            get
            {
                if (m_ControllerSchemeIndex == -1) m_ControllerSchemeIndex = asset.FindControlSchemeIndex("Controller");
                return asset.controlSchemes[m_ControllerSchemeIndex];
            }
        }
        private int m_KeyBoardSchemeIndex = -1;
        public InputControlScheme KeyBoardScheme
        {
            get
            {
                if (m_KeyBoardSchemeIndex == -1) m_KeyBoardSchemeIndex = asset.FindControlSchemeIndex("KeyBoard");
                return asset.controlSchemes[m_KeyBoardSchemeIndex];
            }
        }
        public interface IPlayerControlActions
        {
            void OnMove(InputAction.CallbackContext context);
            void OnJump(InputAction.CallbackContext context);
            void OnInteract(InputAction.CallbackContext context);
            void OnClimb(InputAction.CallbackContext context);
        }
    }
}