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Packages/com.unity.connect.share
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Enemy and Player layers added
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2022-02-21 15:40:40 +03:00 |
AudioManager.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
BurstAotSettings_StandaloneWindows.json
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Built Scene Added
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2022-02-27 13:16:47 +03:00 |
ClusterInputManager.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
CommonBurstAotSettings.json
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Built Scene Added
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2022-02-27 13:16:47 +03:00 |
DynamicsManager.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
EditorBuildSettings.asset
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Built Scene Added
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2022-02-27 13:16:47 +03:00 |
EditorSettings.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
GraphicsSettings.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
InputManager.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
MemorySettings.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
NavMeshAreas.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
NetworkManager.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
PackageManagerSettings.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
Physics2DSettings.asset
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3rd Level
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2022-02-27 00:43:46 +03:00 |
PresetManager.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
ProjectSettings.asset
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player settings
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2022-02-27 11:09:28 +01:00 |
ProjectVersion.txt
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
QualitySettings.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
SceneTemplateSettings.json
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Enemy Movement and BasicPatrollingEnemyAI has added
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2022-02-21 15:53:23 +03:00 |
TagManager.asset
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3rd Level
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2022-02-27 00:43:46 +03:00 |
TimeManager.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
UnityConnectSettings.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
VFXManager.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
VersionControlSettings.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
XRSettings.asset
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Initial Commit
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2022-02-21 10:52:14 +01:00 |
boot.config
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Initial Commit
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2022-02-21 10:52:14 +01:00 |