293 lines
11 KiB
C#
293 lines
11 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.3.0
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// from Assets/Input/Player.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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namespace Input
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{
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public partial class @PlayerInput : IInputActionCollection2, IDisposable
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{
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public InputActionAsset asset { get; }
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public @PlayerInput()
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{
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asset = InputActionAsset.FromJson(@"{
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""name"": ""Player"",
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""maps"": [
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{
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""name"": ""PlayerControl"",
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""id"": ""6b283d13-6660-4d53-8e92-97340d3e7e40"",
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""actions"": [
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{
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""name"": ""Move"",
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""type"": ""Button"",
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""id"": ""d609b7bd-de59-47fe-be7c-eab846108ebb"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Jump"",
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""type"": ""Button"",
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""id"": ""838b4154-0282-407c-860e-970ffb1a69dc"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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}
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],
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""bindings"": [
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{
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""name"": ""1D Axis Keyboard"",
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""id"": ""f1eaf8e5-b149-4905-a8a9-121890ee136c"",
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""path"": ""1DAxis"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Move"",
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""isComposite"": true,
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""isPartOfComposite"": false
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},
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{
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""name"": ""negative"",
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""id"": ""a9afa3f2-ec1f-430d-a41b-77d221b7d656"",
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""path"": ""<Keyboard>/leftArrow"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""KeyBoard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""positive"",
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""id"": ""064aa7d7-b08b-4cea-915f-e225e5c62072"",
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""path"": ""<Keyboard>/rightArrow"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""KeyBoard"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""1D Axis Gamepad"",
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""id"": ""93eaa249-8b44-4767-b233-0ed70a500631"",
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""path"": ""1DAxis"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Move"",
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""isComposite"": true,
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""isPartOfComposite"": false
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},
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{
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""name"": ""negative"",
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""id"": ""084c37a9-d0a1-4ffa-988b-301e97060e91"",
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""path"": ""<Gamepad>/leftStick/left"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Controller"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": ""positive"",
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""id"": ""a0c7812a-cdf9-4a02-9394-ea1ea5bd3d37"",
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""path"": ""<Gamepad>/leftStick/right"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Controller"",
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""action"": ""Move"",
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""isComposite"": false,
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""isPartOfComposite"": true
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},
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{
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""name"": """",
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""id"": ""7e8fccb6-fdf3-48f1-a967-3ade3adf570a"",
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""path"": ""<Keyboard>/space"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""KeyBoard"",
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""action"": ""Jump"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""868cbe30-e640-4d8d-b818-a57529b316c8"",
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""path"": ""<Gamepad>/buttonSouth"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Controller"",
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""action"": ""Jump"",
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""isComposite"": false,
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""isPartOfComposite"": false
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}
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]
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}
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],
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""controlSchemes"": [
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{
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""name"": ""Controller"",
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""bindingGroup"": ""Controller"",
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""devices"": [
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{
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""devicePath"": ""<Gamepad>"",
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""isOptional"": false,
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""isOR"": false
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}
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]
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},
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{
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""name"": ""KeyBoard"",
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""bindingGroup"": ""KeyBoard"",
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""devices"": [
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{
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""devicePath"": ""<Keyboard>"",
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""isOptional"": false,
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""isOR"": false
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}
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]
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}
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]
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}");
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// PlayerControl
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m_PlayerControl = asset.FindActionMap("PlayerControl", throwIfNotFound: true);
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m_PlayerControl_Move = m_PlayerControl.FindAction("Move", throwIfNotFound: true);
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m_PlayerControl_Jump = m_PlayerControl.FindAction("Jump", throwIfNotFound: true);
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}
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public void Dispose()
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{
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UnityEngine.Object.Destroy(asset);
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}
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public InputBinding? bindingMask
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{
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get => asset.bindingMask;
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set => asset.bindingMask = value;
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}
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public ReadOnlyArray<InputDevice>? devices
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{
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get => asset.devices;
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set => asset.devices = value;
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}
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public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
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public bool Contains(InputAction action)
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{
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return asset.Contains(action);
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}
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public IEnumerator<InputAction> GetEnumerator()
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{
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return asset.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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public void Enable()
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{
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asset.Enable();
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}
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public void Disable()
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{
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asset.Disable();
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}
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public IEnumerable<InputBinding> bindings => asset.bindings;
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public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
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{
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return asset.FindAction(actionNameOrId, throwIfNotFound);
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}
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public int FindBinding(InputBinding bindingMask, out InputAction action)
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{
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return asset.FindBinding(bindingMask, out action);
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}
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// PlayerControl
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private readonly InputActionMap m_PlayerControl;
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private IPlayerControlActions m_PlayerControlActionsCallbackInterface;
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private readonly InputAction m_PlayerControl_Move;
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private readonly InputAction m_PlayerControl_Jump;
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public struct PlayerControlActions
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{
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private @PlayerInput m_Wrapper;
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public PlayerControlActions(@PlayerInput wrapper) { m_Wrapper = wrapper; }
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public InputAction @Move => m_Wrapper.m_PlayerControl_Move;
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public InputAction @Jump => m_Wrapper.m_PlayerControl_Jump;
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public InputActionMap Get() { return m_Wrapper.m_PlayerControl; }
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public void Enable() { Get().Enable(); }
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public void Disable() { Get().Disable(); }
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public bool enabled => Get().enabled;
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public static implicit operator InputActionMap(PlayerControlActions set) { return set.Get(); }
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public void SetCallbacks(IPlayerControlActions instance)
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{
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if (m_Wrapper.m_PlayerControlActionsCallbackInterface != null)
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{
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@Move.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnMove;
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@Move.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnMove;
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@Move.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnMove;
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@Jump.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
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@Jump.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
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@Jump.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
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}
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m_Wrapper.m_PlayerControlActionsCallbackInterface = instance;
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if (instance != null)
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{
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@Move.started += instance.OnMove;
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@Move.performed += instance.OnMove;
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@Move.canceled += instance.OnMove;
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@Jump.started += instance.OnJump;
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@Jump.performed += instance.OnJump;
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@Jump.canceled += instance.OnJump;
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}
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}
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}
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public PlayerControlActions @PlayerControl => new PlayerControlActions(this);
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private int m_ControllerSchemeIndex = -1;
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public InputControlScheme ControllerScheme
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{
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get
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{
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if (m_ControllerSchemeIndex == -1) m_ControllerSchemeIndex = asset.FindControlSchemeIndex("Controller");
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return asset.controlSchemes[m_ControllerSchemeIndex];
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}
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}
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private int m_KeyBoardSchemeIndex = -1;
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public InputControlScheme KeyBoardScheme
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{
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get
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{
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if (m_KeyBoardSchemeIndex == -1) m_KeyBoardSchemeIndex = asset.FindControlSchemeIndex("KeyBoard");
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return asset.controlSchemes[m_KeyBoardSchemeIndex];
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}
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}
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public interface IPlayerControlActions
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{
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void OnMove(InputAction.CallbackContext context);
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void OnJump(InputAction.CallbackContext context);
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}
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}
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}
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