BGJ-2022.1/Assets
Syntriax 537687e573 Post Processing Stack Added 2022-02-26 22:56:14 +03:00
..
Animations Main Menu Animation + Running Animation Improvement 2022-02-26 22:01:26 +03:00
Audio Merge remote-tracking branch 'origin/Over' into Syntriax 2022-02-26 21:38:10 +03:00
Input Pauser Added + Fixed Bug 2022-02-26 19:53:47 +03:00
Palettes Improved sprites and tilemap 2022-02-26 11:33:42 +01:00
Prefabs Post Processing Stack Added 2022-02-26 22:56:14 +03:00
Resources Post Processing Stack Added 2022-02-26 22:56:14 +03:00
Scenes Modified first level 2022-02-26 16:55:49 +01:00
Scripts Audio Settings + UI Improvements 2022-02-26 21:37:54 +03:00
Sprites Main Menu Animation + Running Animation Improvement 2022-02-26 22:01:26 +03:00
TextMesh Pro Audio Settings + UI Improvements 2022-02-26 21:37:54 +03:00
Tiles Improved sprites and tilemap 2022-02-26 11:33:42 +01:00
Animations.meta Patrollin Enemy Sprites 2022-02-25 12:45:02 +03:00
Audio.meta Jump Audio Added + Anmiation Fix 2022-02-26 17:39:34 +03:00
Input.meta Updated PlayerController.cs 2022-02-21 18:40:03 +01:00
Main Camera Profile.asset Post Processing Stack Added 2022-02-26 22:56:14 +03:00
Main Camera Profile.asset.meta Post Processing Stack Added 2022-02-26 22:56:14 +03:00
Palettes.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Prefabs.meta Prefabs Folder Added and BasicPatrollingEnemy Prefab Added 2022-02-21 15:41:19 +03:00
Resources.meta Projectlie Shooting Enemy Added 2022-02-22 11:25:25 +03:00
Scenes.meta Initial Commit 2022-02-21 10:52:14 +01:00
Scripts.meta Initial Commit 2022-02-21 10:52:14 +01:00
Sprites.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
TextMesh Pro.meta TMP Added 2022-02-23 12:15:23 +03:00
Tiles.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00