.. |
Animations
|
Main Menu Animation + Running Animation Improvement
|
2022-02-26 22:01:26 +03:00 |
Audio
|
Merge remote-tracking branch 'origin/Over' into Syntriax
|
2022-02-26 21:38:10 +03:00 |
Input
|
Pauser Added + Fixed Bug
|
2022-02-26 19:53:47 +03:00 |
Palettes
|
Improved sprites and tilemap
|
2022-02-26 11:33:42 +01:00 |
Prefabs
|
Post Processing Stack Added
|
2022-02-26 22:56:14 +03:00 |
Resources
|
Post Processing Stack Added
|
2022-02-26 22:56:14 +03:00 |
Scenes
|
Modified first level
|
2022-02-26 16:55:49 +01:00 |
Scripts
|
Audio Settings + UI Improvements
|
2022-02-26 21:37:54 +03:00 |
Sprites
|
Main Menu Animation + Running Animation Improvement
|
2022-02-26 22:01:26 +03:00 |
TextMesh Pro
|
Audio Settings + UI Improvements
|
2022-02-26 21:37:54 +03:00 |
Tiles
|
Improved sprites and tilemap
|
2022-02-26 11:33:42 +01:00 |
Animations.meta
|
Patrollin Enemy Sprites
|
2022-02-25 12:45:02 +03:00 |
Audio.meta
|
Jump Audio Added + Anmiation Fix
|
2022-02-26 17:39:34 +03:00 |
Input.meta
|
Updated PlayerController.cs
|
2022-02-21 18:40:03 +01:00 |
Main Camera Profile.asset
|
Post Processing Stack Added
|
2022-02-26 22:56:14 +03:00 |
Main Camera Profile.asset.meta
|
Post Processing Stack Added
|
2022-02-26 22:56:14 +03:00 |
Palettes.meta
|
Created basic tilemap test and assets
|
2022-02-22 18:55:40 +01:00 |
Prefabs.meta
|
Prefabs Folder Added and BasicPatrollingEnemy Prefab Added
|
2022-02-21 15:41:19 +03:00 |
Resources.meta
|
Projectlie Shooting Enemy Added
|
2022-02-22 11:25:25 +03:00 |
Scenes.meta
|
Initial Commit
|
2022-02-21 10:52:14 +01:00 |
Scripts.meta
|
Initial Commit
|
2022-02-21 10:52:14 +01:00 |
Sprites.meta
|
Created basic tilemap test and assets
|
2022-02-22 18:55:40 +01:00 |
TextMesh Pro.meta
|
TMP Added
|
2022-02-23 12:15:23 +03:00 |
Tiles.meta
|
Created basic tilemap test and assets
|
2022-02-22 18:55:40 +01:00 |