BGJ-2022.1/Assets
OverflowNarhoym bd4f9abb9e Fixed second scene 2022-02-23 13:28:25 +01:00
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Input Added Orientation enum and climbing input handling 2022-02-22 18:39:19 +01:00
Palettes Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Prefabs Merge remote-tracking branch 'origin/Syntriax' into Over 2022-02-23 12:05:27 +01:00
Resources Projectlie Shooting Enemy Added 2022-02-22 11:25:25 +03:00
Scenes Fixed second scene 2022-02-23 13:28:25 +01:00
Scripts Fixed second scene 2022-02-23 13:28:25 +01:00
Sprites Added platform prefabs and sprites 2022-02-23 11:47:46 +01:00
TextMesh Pro TMP Added 2022-02-23 12:15:23 +03:00
Tiles Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Input.meta Updated PlayerController.cs 2022-02-21 18:40:03 +01:00
Palettes.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Prefabs.meta Prefabs Folder Added and BasicPatrollingEnemy Prefab Added 2022-02-21 15:41:19 +03:00
Resources.meta Projectlie Shooting Enemy Added 2022-02-22 11:25:25 +03:00
Scenes.meta Initial Commit 2022-02-21 10:52:14 +01:00
Scripts.meta Initial Commit 2022-02-21 10:52:14 +01:00
Sprites.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
TextMesh Pro.meta TMP Added 2022-02-23 12:15:23 +03:00
Tiles.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00