BGJ-2022.1/ProjectSettings
OverflowNarhoym 1eb0cfa3de Updated PlayerController.cs 2022-02-21 18:40:03 +01:00
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Packages/com.unity.connect.share Enemy and Player layers added 2022-02-21 15:40:40 +03:00
AudioManager.asset Initial Commit 2022-02-21 10:52:14 +01:00
ClusterInputManager.asset Initial Commit 2022-02-21 10:52:14 +01:00
DynamicsManager.asset Initial Commit 2022-02-21 10:52:14 +01:00
EditorBuildSettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
EditorSettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
GraphicsSettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
InputManager.asset Initial Commit 2022-02-21 10:52:14 +01:00
MemorySettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
NavMeshAreas.asset Initial Commit 2022-02-21 10:52:14 +01:00
NetworkManager.asset Initial Commit 2022-02-21 10:52:14 +01:00
PackageManagerSettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
Physics2DSettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
PresetManager.asset Initial Commit 2022-02-21 10:52:14 +01:00
ProjectSettings.asset Added Input System package 2022-02-21 11:32:22 +01:00
ProjectVersion.txt Initial Commit 2022-02-21 10:52:14 +01:00
QualitySettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
SceneTemplateSettings.json Enemy Movement and BasicPatrollingEnemyAI has added 2022-02-21 15:53:23 +03:00
TagManager.asset Updated PlayerController.cs 2022-02-21 18:40:03 +01:00
TimeManager.asset Initial Commit 2022-02-21 10:52:14 +01:00
UnityConnectSettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
VFXManager.asset Initial Commit 2022-02-21 10:52:14 +01:00
VersionControlSettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
XRSettings.asset Initial Commit 2022-02-21 10:52:14 +01:00
boot.config Initial Commit 2022-02-21 10:52:14 +01:00