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Symmetrical/BGJ-2022.1
Symmetrical/BGJ-2022.1
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BGJ-2022.1/Assets
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OverflowNarhoym ff14aea8b2 Updated moving platform script
2022-02-23 13:05:30 +01:00
..
Input
Added Orientation enum and climbing input handling
2022-02-22 18:39:19 +01:00
Palettes
Created basic tilemap test and assets
2022-02-22 18:55:40 +01:00
Prefabs
Merge remote-tracking branch 'origin/Syntriax' into Over
2022-02-23 12:05:27 +01:00
Resources
Projectlie Shooting Enemy Added
2022-02-22 11:25:25 +03:00
Scenes
Updated moving platform script
2022-02-23 13:05:30 +01:00
Scripts
Updated moving platform script
2022-02-23 13:05:30 +01:00
Sprites
Added platform prefabs and sprites
2022-02-23 11:47:46 +01:00
TextMesh Pro
TMP Added
2022-02-23 12:15:23 +03:00
Tiles
Created basic tilemap test and assets
2022-02-22 18:55:40 +01:00
Input.meta
Updated PlayerController.cs
2022-02-21 18:40:03 +01:00
Palettes.meta
Created basic tilemap test and assets
2022-02-22 18:55:40 +01:00
Prefabs.meta
Prefabs Folder Added and BasicPatrollingEnemy Prefab Added
2022-02-21 15:41:19 +03:00
Resources.meta
Projectlie Shooting Enemy Added
2022-02-22 11:25:25 +03:00
Scenes.meta
Initial Commit
2022-02-21 10:52:14 +01:00
Scripts.meta
Initial Commit
2022-02-21 10:52:14 +01:00
Sprites.meta
Created basic tilemap test and assets
2022-02-22 18:55:40 +01:00
TextMesh Pro.meta
TMP Added
2022-02-23 12:15:23 +03:00
Tiles.meta
Created basic tilemap test and assets
2022-02-22 18:55:40 +01:00
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