0.2.0
This commit is contained in:
commit
9544046ce7
|
@ -1,6 +1,6 @@
|
|||
# Action
|
||||
|
||||
## Dependencies
|
||||
1. [ToggleState Module](https://git.syntriax.com/Syntriax/ToggleState)
|
||||
1. [State Module](https://git.syntriax.com/Syntriax/State)
|
||||
|
||||
Make sure to separately clone these modules along with this one too.
|
||||
|
|
|
@ -0,0 +1,29 @@
|
|||
using System;
|
||||
using Syntriax.Modules.State;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Syntriax.Modules.Action
|
||||
{
|
||||
public class Action : MonoBehaviour, IAction
|
||||
{
|
||||
private IStateEnable _stateEnable = null;
|
||||
public IStateEnable StateEnable
|
||||
{
|
||||
get
|
||||
{
|
||||
_stateEnable = _stateEnable ?? GetComponent<State.IStateEnable>() ?? gameObject.AddComponent<State.StateEnableMonoBehaviour>();
|
||||
return _stateEnable;
|
||||
}
|
||||
}
|
||||
|
||||
public Action<IAction> OnActivated { get; set; } = null;
|
||||
|
||||
public void Activate()
|
||||
{
|
||||
if (!StateEnable.IsEnabledNullChecked())
|
||||
return;
|
||||
|
||||
OnActivated?.Invoke(this);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d07cd6f6a7a635c41add4964a6aba382
|
||||
guid: f0778370286865d42a8453967944ab67
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
|
@ -1,33 +0,0 @@
|
|||
using System;
|
||||
using Syntriax.Modules.ToggleState;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Syntriax.Modules.Action
|
||||
{
|
||||
public abstract class ActionBase : MonoBehaviour, IAction
|
||||
{
|
||||
public IToggleState MemberToggleState { get; protected set; } = null;
|
||||
public Action<IAction> OnActivated { get; set; } = null;
|
||||
|
||||
protected IToggleState toggleState = null;
|
||||
|
||||
protected virtual void Awake()
|
||||
{
|
||||
toggleState = GetComponent<IToggleState>();
|
||||
MemberToggleState = new ToggleStateMember(true);
|
||||
OnActivated += (_) => OnActionActivated();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when the current <see cref="ActionBase"/> gets activated
|
||||
/// </summary>
|
||||
protected abstract void OnActionActivated();
|
||||
public virtual void Activate()
|
||||
{
|
||||
if (!MemberToggleState.IsToggledNullChecked() || !toggleState.IsToggledNullChecked())
|
||||
return;
|
||||
|
||||
OnActivated?.Invoke(this);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
using System;
|
||||
using Syntriax.Modules.ToggleState;
|
||||
|
||||
namespace Syntriax.Modules.Action
|
||||
{
|
||||
public abstract class ActionBaseWithDeactivation : ActionBase, IActionWithDeactivation
|
||||
{
|
||||
public Action<IAction> OnDeactivated { get; set; } = null;
|
||||
|
||||
protected override void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
OnDeactivated += (_) => OnActionDeactivated();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when the current <see cref="ActionBase"/> gets deactivated
|
||||
/// </summary>
|
||||
protected abstract void OnActionDeactivated();
|
||||
public virtual void Deactivate()
|
||||
{
|
||||
if (!MemberToggleState.IsToggledNullChecked() || !toggleState.IsToggledNullChecked())
|
||||
return;
|
||||
|
||||
OnDeactivated?.Invoke(this);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
using System;
|
||||
using Syntriax.Modules.State;
|
||||
|
||||
namespace Syntriax.Modules.Action
|
||||
{
|
||||
public class ActionWithDeactivation : Action, IActionWithDeactivation
|
||||
{
|
||||
public Action<IAction> OnDeactivated { get; set; } = null;
|
||||
|
||||
public void Deactivate()
|
||||
{
|
||||
if (!StateEnable.IsEnabledNullChecked())
|
||||
return;
|
||||
|
||||
OnDeactivated?.Invoke(this);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7bce8bd8b35a51f4785a3933e3526ddf
|
||||
guid: c41fb1050f19d6c479295ba680295261
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
|
@ -1,14 +1,14 @@
|
|||
using System;
|
||||
using Syntriax.Modules.ToggleState;
|
||||
using Syntriax.Modules.State;
|
||||
|
||||
namespace Syntriax.Modules.Action
|
||||
{
|
||||
public interface IAction
|
||||
{
|
||||
/// <summary>
|
||||
/// The member <see cref="IToggleState"/> the Action uses to check if it's active or not
|
||||
/// The member <see cref="IStateEnable"/> the Action uses to check if it's active or not
|
||||
/// </summary>
|
||||
IToggleState MemberToggleState { get; }
|
||||
IStateEnable StateEnable { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Called when the <see cref="IAction"/> is Activated
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
using Syntriax.Modules.ToggleState;
|
||||
using Syntriax.Modules.State;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Syntriax.Modules.Action.Samples
|
||||
{
|
||||
[RequireComponent(typeof(Rigidbody2D))]
|
||||
public class PlatformerJump : ActionBaseWithDeactivation
|
||||
public class PlatformerJump : ActionWithDeactivation
|
||||
{
|
||||
[SerializeField] private float jumpSpeed = 10f;
|
||||
public float JumpSpeed { get => jumpSpeed; set => jumpSpeed = value; }
|
||||
|
@ -25,22 +25,25 @@ namespace Syntriax.Modules.Action.Samples
|
|||
set => suspensionMultiplier = value * Time.fixedDeltaTime;
|
||||
}
|
||||
|
||||
protected IToggleState gameObjectToggleState = null;
|
||||
protected IStateEnable gameObjectStateEnable = null;
|
||||
protected bool airSuspension = false;
|
||||
protected Rigidbody2D rigid = null;
|
||||
|
||||
protected virtual void Start()
|
||||
{
|
||||
rigid = GetComponent<Rigidbody2D>();
|
||||
gameObjectToggleState = GetComponent<IToggleState>();
|
||||
gameObjectStateEnable = GetComponent<IStateEnable>();
|
||||
|
||||
FallMultiplier = fallMultiplier;
|
||||
SuspensionMultiplier = suspensionMultiplier;
|
||||
|
||||
OnActivated += _ => OnActionDeactivated();
|
||||
OnDeactivated += _ => OnActionActivated();
|
||||
}
|
||||
|
||||
protected virtual void FixedUpdate()
|
||||
{
|
||||
if (!MemberToggleState.IsToggledNullChecked() || !gameObjectToggleState.IsToggledNullChecked())
|
||||
if (!StateEnable.IsEnabledNullChecked() || !gameObjectStateEnable.IsEnabledNullChecked())
|
||||
return;
|
||||
|
||||
if (rigid.velocity.y < FallThreshold)
|
||||
|
@ -59,17 +62,17 @@ namespace Syntriax.Modules.Action.Samples
|
|||
rigid.velocity = velocity;
|
||||
}
|
||||
|
||||
protected override void OnActionDeactivated()
|
||||
protected void OnActionDeactivated()
|
||||
{
|
||||
if (!gameObjectToggleState.IsToggledNullChecked())
|
||||
if (!gameObjectStateEnable.IsEnabledNullChecked())
|
||||
return;
|
||||
|
||||
airSuspension = false;
|
||||
}
|
||||
|
||||
protected override void OnActionActivated()
|
||||
protected void OnActionActivated()
|
||||
{
|
||||
if (!gameObjectToggleState.IsToggledNullChecked())
|
||||
if (!gameObjectStateEnable.IsEnabledNullChecked())
|
||||
return;
|
||||
|
||||
Jump();
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "com.syntriax.action",
|
||||
"version": "0.1.0",
|
||||
"version": "0.2.0",
|
||||
"displayName": "Action Module",
|
||||
"unity": "2019.1",
|
||||
"documentationUrl": "https://git.syntriax.com/Syntriax/Action.git",
|
||||
|
|
Loading…
Reference in New Issue