Engine-Pong/Game/Physics2D/PhysicsMaterial2D.cs

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2024-01-23 12:17:49 +03:00
using Syntriax.Engine.Physics2D.Abstract;
namespace Syntriax.Engine.Physics2D;
public record PhysicsMaterial2D(float Friction, float Restitution) : IPhysicsMaterial2D { }