Engine-Pong/Game/Physics2D/PhysicsMaterial2DDefault.cs

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2024-01-23 12:17:49 +03:00
namespace Syntriax.Engine.Physics2D;
public record PhysicsMaterial2DDefault : PhysicsMaterial2D
{
public PhysicsMaterial2DDefault() : base(.1f, .1f) { }
}