Engine-Pong/Game/Network/Abstract/INetworkEntity.cs

12 lines
227 B
C#
Raw Normal View History

2024-02-12 16:35:24 +03:00
using System;
2024-02-09 11:50:16 +03:00
namespace Syntriax.Engine.Network.Abstract;
internal interface INetworkEntity
{
2024-02-12 16:35:24 +03:00
Action<INetworkEntity, int> OnNetworkIdChanged { get; set; }
2024-02-09 11:50:16 +03:00
int NetworkId { get; set; }
void SetNetworkId(int id);
}