13 lines
250 B
C#
13 lines
250 B
C#
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using Microsoft.Xna.Framework;
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using Syntriax.Engine.Physics2D.Abstract;
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namespace Syntriax.Engine.Physics2D;
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public record CollisionInformation
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(
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Vector2 Normal,
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float Impulse,
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IRigidBody2D? RigidBodyX,
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IRigidBody2D? RigidBodyY
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);
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