Engine-Pong/Game/Network/INetworkCommunicator.cs

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C#
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2024-02-02 12:20:25 +03:00
using System;
using LiteNetLib;
using Syntriax.Engine.Core.Abstract;
namespace Pong.Network;
public interface INetworkCommunicator
{
EventBasedNetListener Listener { get; }
NetManager Manager { get; }
void PollEvents();
void Stop();
}