fix: countdown text centering

This commit is contained in:
2026-04-01 09:47:05 +03:00
parent 312347b9e2
commit 0ab782f2ca

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@@ -72,7 +72,7 @@ public static class PongUniverse
universe.InstantiateUniverseObject().SetUniverseObject("Pong Game Starter", parent: pongManager.UniverseObject) universe.InstantiateUniverseObject().SetUniverseObject("Pong Game Starter", parent: pongManager.UniverseObject)
.BehaviourController.AddBehaviour<PongGameStarter>() .BehaviourController.AddBehaviour<PongGameStarter>()
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-24, 125f), scale: Vector2D.One * .5f) .BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(8f, 125f), scale: Vector2D.One * .5f)
.BehaviourController.AddBehaviour<Label>(); .BehaviourController.AddBehaviour<Label>();
//////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////