chore: bumped engine version

This commit is contained in:
2025-11-13 20:24:46 +03:00
parent 25caeefb8b
commit 1a1e6fe4c8
3 changed files with 8 additions and 6 deletions

View File

@@ -2,15 +2,15 @@
using Microsoft.Xna.Framework.Input;
using Pong.Behaviours;
using Engine.Core;
using Engine.Core.Factory;
using Engine.Integration.MonoGame;
using Engine.Systems.Network;
using Engine.Physics2D;
using Engine.Systems.Network;
using Engine.Systems.Tween;
using Pong.Behaviours;
namespace Pong;
public static class PongUniverse
@@ -24,6 +24,7 @@ public static class PongUniverse
DrawManager drawManager = universe.InstantiateUniverseObject().SetUniverseObject("Draw Manager").BehaviourController.AddBehaviour<DrawManager>();
universe.InstantiateUniverseObject().SetUniverseObject("Triangle Batcher", drawManager.UniverseObject).BehaviourController.AddBehaviour<TriangleBatcher>();
universe.InstantiateUniverseObject().SetUniverseObject("Sprite Batcher", drawManager.UniverseObject).BehaviourController.AddBehaviour<SpriteBatcher>();
universe.InstantiateUniverseObject().SetUniverseObject("Content Loader", drawManager.UniverseObject).BehaviourController.AddBehaviour<LoadContentManager>();
////////////////////////////////////////////////////////////////////////////////////
@@ -56,6 +57,7 @@ public static class PongUniverse
public static IUniverse ApplyPongUniverse(Universe universe)
{
universe.InstantiateUniverseObject().SetUniverseObject("Universe Entrance Manager").BehaviourController.AddBehaviour<UniverseEntranceManager>();
universe.InstantiateUniverseObject().SetUniverseObject("Update Manager").BehaviourController.AddBehaviour<UpdateManager>();
universe.InstantiateUniverseObject().SetUniverseObject("Coroutine Manager").BehaviourController.AddBehaviour<CoroutineManager>();
universe.InstantiateUniverseObject().SetUniverseObject("Tween Manager").BehaviourController.AddBehaviour<TweenManager>();