refactor: added server project

This commit is contained in:
2025-06-06 23:54:03 +03:00
parent b835fb1582
commit 2294c06bf9
9 changed files with 142 additions and 66 deletions

View File

@@ -32,8 +32,8 @@ public class PongManagerBehaviour : Behaviour, INetworkEntity, IFirstFrameUpdate
public void FirstActiveFrame()
{
IButtonInputs<Keys> buttonInputs = Universe.FindRequired<IButtonInputs<Keys>>();
buttonInputs.RegisterOnRelease(Keys.Space, (_, _1) => networkClient?.SendToServer(new RequestStartPacket()));
IButtonInputs<Keys>? buttonInputs = Universe.FindBehaviour<IButtonInputs<Keys>>();
buttonInputs?.RegisterOnRelease(Keys.Space, (_, _1) => networkClient?.SendToServer(new RequestStartPacket()));
ball = Universe.FindRequiredBehaviour<BallBehaviour>();
networkClient = Universe.FindBehaviour<INetworkCommunicatorClient>();