diff --git a/Game/Behaviours/BallBehaviour.cs b/Game/Behaviours/BallBehaviour.cs index 020d60f..498685b 100644 --- a/Game/Behaviours/BallBehaviour.cs +++ b/Game/Behaviours/BallBehaviour.cs @@ -42,7 +42,6 @@ public class BallBehaviour : NetworkBehaviour, IMonoGameContentLoader rigidBody = foundRigidBody; communicator = foundCommunicator; - communicator.Listener.PeerConnectedEvent += PeerConnected; if (GameObject.GameManager.TryFindBehaviour(out PongManagerBehaviour? pongManager)) { pongManager.OnReset += ResetBall; @@ -51,13 +50,6 @@ public class BallBehaviour : NetworkBehaviour, IMonoGameContentLoader } } - private void PeerConnected(NetPeer peer) - { - if (!IsServer) - return; - if (communicator.Manager.ConnectedPeersCount == 1) - } - private void DisableBall(PongManagerBehaviour pongManager) { BehaviourController.GameObject.Transform.Position = Vector2D.Zero; diff --git a/Game/Behaviours/PaddleBehaviour.cs b/Game/Behaviours/PaddleBehaviour.cs index 391316f..976f077 100644 --- a/Game/Behaviours/PaddleBehaviour.cs +++ b/Game/Behaviours/PaddleBehaviour.cs @@ -74,9 +74,4 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp private void OnUpReleased(IButtonInputs inputs, Keys keys) => isUpPressed = false; private void OnDownPressed(IButtonInputs inputs, Keys keys) => isDownPressed = true; private void OnDownReleased(IButtonInputs inputs, Keys keys) => isDownPressed = false; - - protected override void OnMessageReceived(NetPacketReader reader, NetPeer peer) - { - Transform.Position = reader.GetVector2D(); - } }