refactor: Circle Behaviour Constructors Improved Readability

This commit is contained in:
Syntriax 2024-01-27 22:45:49 +03:00
parent 481a49bb52
commit 26f11b5cc0
1 changed files with 4 additions and 4 deletions

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@ -8,10 +8,10 @@ namespace Pong.Behaviours;
public class CircleBehaviour : Syntriax.Engine.Physics2D.Collider2DCircleBehaviour, IDisplayableShape public class CircleBehaviour : Syntriax.Engine.Physics2D.Collider2DCircleBehaviour, IDisplayableShape
{ {
public CircleBehaviour(Circle circle) { this.CircleLocal = circle; } public CircleBehaviour(Circle circle) : base(circle) { }
public CircleBehaviour(Circle circle, float Thickness) { this.CircleLocal = circle; this.Thickness = Thickness; } public CircleBehaviour(Circle circle, float thickness) : base(circle) { Thickness = thickness; }
public CircleBehaviour(Circle circle, Color color) { this.CircleLocal = circle; Color = color; } public CircleBehaviour(Circle circle, Color color) : base(circle) { Color = color; }
public CircleBehaviour(Circle circle, Color color, float Thickness) { this.CircleLocal = circle; this.Thickness = Thickness; Color = color; } public CircleBehaviour(Circle circle, Color color, float thickness) : base(circle) { Thickness = thickness; Color = color; }
public Color Color { get; set; } = Color.White; public Color Color { get; set; } = Color.White;
public float Thickness { get; set; } = .5f; public float Thickness { get; set; } = .5f;