chore: updated engine to use MonoGame integrations
This commit is contained in:
@@ -1,8 +0,0 @@
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
|
||||
namespace Syntriax.Engine.Core;
|
||||
|
||||
public interface IDisplayableSprite
|
||||
{
|
||||
public void Draw(SpriteBatch spriteBatch);
|
||||
}
|
||||
@@ -2,7 +2,7 @@ using Apos.Shapes;
|
||||
|
||||
namespace Syntriax.Engine.Core;
|
||||
|
||||
public interface IDisplayableShape
|
||||
public interface IDrawableShape : IBehaviour
|
||||
{
|
||||
void Draw(ShapeBatch shapeBatch);
|
||||
}
|
||||
Reference in New Issue
Block a user