chore: updated engine to use MonoGame integrations
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@@ -6,7 +6,7 @@ using Syntriax.Engine.Core;
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namespace Pong.Behaviours;
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public class ShapeBehaviour : Syntriax.Engine.Physics2D.Collider2DShapeBehaviour, IDisplayableShape
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public class ShapeBehaviour : Syntriax.Engine.Physics2D.Collider2DShapeBehaviour, IDrawableShape
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{
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public Color Color { get; set; } = Color.White;
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public float Thickness { get; set; } = .5f;
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