chore: updated engine

This commit is contained in:
2025-04-13 22:24:56 +03:00
parent 51854a3e59
commit 34aa4dbb69
13 changed files with 91 additions and 91 deletions

View File

@@ -20,7 +20,7 @@ public class BallBehaviour : Behaviour2D
BehaviourController.GetRequiredBehaviour<ICollider2D>().OnCollisionDetected += OnCollisionDetected;
rigidBody = BehaviourController.GetRequiredBehaviour<IRigidBody2D>();
if (HierarchyObject.GameManager.TryFindBehaviour(out PongManagerBehaviour? pongManager))
if (UniverseObject.Universe.TryFindBehaviour(out PongManagerBehaviour? pongManager))
{
pongManager.OnReset += ResetBall;
pongManager.OnScored += ResetBall;
@@ -54,7 +54,7 @@ public class BallBehaviour : Behaviour2D
if (rigidBody.Velocity.MagnitudeSquared <= 0.01f)
return;
Vector2D speedUp = rigidBody.Velocity.Normalized * GameManager.Time.DeltaTime;
Vector2D speedUp = rigidBody.Velocity.Normalized * Universe.Time.DeltaTime;
rigidBody.Velocity += speedUp * SpeedUpMultiplier;
}