chore: updated engine events

This commit is contained in:
2025-07-06 22:23:52 +03:00
parent 22f96458a6
commit 42394f4625
2 changed files with 3 additions and 3 deletions

View File

@@ -19,7 +19,7 @@ public static class PongUniverse
{
LiteNetLibClient client = universe.InstantiateUniverseObject().SetUniverseObject("Client").BehaviourController.AddBehaviour<LiteNetLibClient>();
client.BehaviourController.AddBehaviour<NetworkManager>();
universe.OnPreUpdate.AddOnceListener((_, _) => client.Connect(server, port));
universe.OnPreUpdate.AddOneTimeListener((_, _) => client.Connect(server, port));
DrawManager drawManager = universe.InstantiateUniverseObject().SetUniverseObject("Draw Manager").BehaviourController.AddBehaviour<DrawManager>();
universe.InstantiateUniverseObject().SetUniverseObject("Triangle Batcher", drawManager.UniverseObject).BehaviourController.AddBehaviour<TriangleBatcher>();
@@ -49,7 +49,7 @@ public static class PongUniverse
{
LiteNetLibServer server = universe.InstantiateUniverseObject().SetUniverseObject("Server").BehaviourController.AddBehaviour<LiteNetLibServer>();
server.BehaviourController.AddBehaviour<NetworkManager>();
universe.OnPreUpdate.AddOnceListener((_, _) => server.Start(port, 2));
universe.OnPreUpdate.AddOneTimeListener((_, _) => server.Start(port, 2));
return universe;
}