chore: ball speedup increased
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Engine
2
Engine
@ -1 +1 @@
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Subproject commit 45524e474e1f795012d5e04f0b7f709eff2026b5
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Subproject commit 2335c3ec628a3dc55fc5ba96cd6c1eea2ba1a3f9
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@ -9,7 +9,7 @@ public class BallBehaviour : Behaviour2D, IFirstFrameUpdate, IPhysicsUpdate, INe
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IPacketListenerClient<BallBehaviour.BallUpdatePacket>
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{
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public float Speed { get; set; } = 500f;
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public float SpeedUpMultiplier { get; set; } = .0125f;
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public float SpeedUpMultiplier { get; set; } = .025f;
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public IRigidBody2D RigidBody { get; private set; } = null!;
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