refactor: pong universe client and server application code separated
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@ -4,23 +4,33 @@ using System.Linq;
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using Microsoft.Xna.Framework.Graphics;
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using Pong;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Core.Debug;
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using Syntriax.Engine.Core.Serialization;
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using Syntriax.Engine.Integration.MonoGame;
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bool isServerEnabled = Environment.GetCommandLineArgs().FirstOrDefault(x => x.CompareTo("--server") == 0) is not null;
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using Syntriax.Engine.Serializers.Yaml;
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Universe universe = new();
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FileLogger fileLogger = new($"{Path.Combine(Directory.GetCurrentDirectory(), "logs", DateTime.UtcNow.ToString("yyyy-MM-dd_HH-mm-ss"))}.log");
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ISerializer serializer = new YamlSerializer();
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ILogger logger = new FileLogger($"logs/{DateTime.UtcNow:yyyy-MM-dd_HH-mm-ss}.log");
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#if DEBUG
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universe.InstantiateUniverseObject().SetUniverseObject("Logger").BehaviourController.AddBehaviour<LoggerContainer>().Logger = new LoggerWrapper(fileLogger, new ConsoleLogger());
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#else
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universe.InstantiateUniverseObject().SetUniverseObject("Logger").BehaviourController.AddBehaviour<LoggerContainer>().Logger = firstLogger;
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logger = new LoggerWrapper(logger, new ConsoleLogger());
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#endif
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Pong.PongUniverse.ApplyPongUniverse(universe, isServerEnabled, isClientEnabled: true);
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universe.InstantiateUniverseObject().SetUniverseObject("Logger").BehaviourController.AddBehaviour<LoggerContainer>().Logger = logger;
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bool isServerEnabled = Environment.GetCommandLineArgs().FirstOrDefault(x => x.CompareTo("--server") == 0) is not null;
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if (isServerEnabled)
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PongUniverse.ApplyPongServer(universe, 8888);
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PongUniverse.ApplyPongClient(universe, "localhost", 8888);
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PongUniverse.ApplyPongUniverse(universe);
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universe.InstantiateUniverseObject().SetUniverseObject("Desktop HO")
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.BehaviourController.AddBehaviour<KeyboardInputsBehaviour>();
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@ -1,5 +1,4 @@
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using System;
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using System.IO;
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using System.Threading;
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using Syntriax.Engine.Core;
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@ -7,11 +6,12 @@ using Syntriax.Engine.Core.Debug;
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Universe universe = new();
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FileLogger fileLogger = new($"{Path.Combine(Directory.GetCurrentDirectory(), "logs", DateTime.UtcNow.ToString("yyyy-MM-dd_HH-mm-ss"))}.log");
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FileLogger fileLogger = new($"logs/{DateTime.UtcNow:yyyy-MM-dd_HH-mm-ss}.log");
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universe.InstantiateUniverseObject().SetUniverseObject("Logger").BehaviourController
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.AddBehaviour<LoggerContainer>().Logger = new LoggerWrapper(fileLogger, new ConsoleLogger());
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Pong.PongUniverse.ApplyPongUniverse(universe, isServerEnabled: true, isClientEnabled: false);
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Pong.PongUniverse.ApplyPongServer(universe, int.Parse(Environment.GetEnvironmentVariable("PORT") ?? "8888"));
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Pong.PongUniverse.ApplyPongUniverse(universe);
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DateTime lastRun = DateTime.UtcNow;
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TimeSpan interval = new(0, 0, 0, 0, 16);
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@ -15,43 +15,47 @@ namespace Pong;
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public static class PongUniverse
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{
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public static IUniverse ApplyPongUniverse(Universe universe, bool isServerEnabled, bool isClientEnabled)
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public static IUniverse ApplyPongClient(Universe universe, string server, int port)
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{
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if (isServerEnabled)
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{
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LiteNetLibServer server = universe.InstantiateUniverseObject().SetUniverseObject("Server").BehaviourController.AddBehaviour<LiteNetLibServer>();
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server.BehaviourController.AddBehaviour<NetworkManager>();
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server.Start(8888, 2);
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}
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LiteNetLibClient client = universe.InstantiateUniverseObject().SetUniverseObject("Client").BehaviourController.AddBehaviour<LiteNetLibClient>();
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client.BehaviourController.AddBehaviour<NetworkManager>();
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client.Connect(server, port);
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if (isClientEnabled)
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{
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LiteNetLibClient client = universe.InstantiateUniverseObject().SetUniverseObject("Client").BehaviourController.AddBehaviour<LiteNetLibClient>();
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client.BehaviourController.AddBehaviour<NetworkManager>();
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client.Connect("localhost", 8888);
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DrawManager drawManager = universe.InstantiateUniverseObject().SetUniverseObject("Draw Manager").BehaviourController.AddBehaviour<DrawManager>();
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universe.InstantiateUniverseObject().SetUniverseObject("Triangle Batcher", drawManager.UniverseObject).BehaviourController.AddBehaviour<TriangleBatcher>();
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universe.InstantiateUniverseObject().SetUniverseObject("Sprite Batcher", drawManager.UniverseObject).BehaviourController.AddBehaviour<SpriteBatcher>();
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DrawManager drawManager = universe.InstantiateUniverseObject().SetUniverseObject("Draw Manager").BehaviourController.AddBehaviour<DrawManager>();
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universe.InstantiateUniverseObject().SetUniverseObject("Triangle Batcher", drawManager.UniverseObject).BehaviourController.AddBehaviour<TriangleBatcher>();
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universe.InstantiateUniverseObject().SetUniverseObject("Sprite Batcher", drawManager.UniverseObject).BehaviourController.AddBehaviour<SpriteBatcher>();
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////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////
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universe.InstantiateUniverseObject().SetUniverseObject("Camera")
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.BehaviourController.AddBehaviour<Transform2D>()
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.BehaviourController.AddBehaviour<CameraController>()
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.BehaviourController.AddBehaviour<MonoGameCamera2DBehaviour>();
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universe.InstantiateUniverseObject().SetUniverseObject("Camera")
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.BehaviourController.AddBehaviour<Transform2D>()
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.BehaviourController.AddBehaviour<CameraController>()
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.BehaviourController.AddBehaviour<MonoGameCamera2DBehaviour>();
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////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////
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universe.InstantiateUniverseObject().SetUniverseObject("Score Left")
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.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-250f, 250f), scale: Vector2D.One * .25f)
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.BehaviourController.AddBehaviour<TextScoreBehaviour>(true);
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universe.InstantiateUniverseObject().SetUniverseObject("Score Left")
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.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-250f, 250f), scale: Vector2D.One * .25f)
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.BehaviourController.AddBehaviour<TextScoreBehaviour>(true);
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universe.InstantiateUniverseObject().SetUniverseObject("Score Right")
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.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(250f, 250f), scale: Vector2D.One * .25f)
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.BehaviourController.AddBehaviour<TextScoreBehaviour>(false);
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universe.InstantiateUniverseObject().SetUniverseObject("Score Right")
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.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(250f, 250f), scale: Vector2D.One * .25f)
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.BehaviourController.AddBehaviour<TextScoreBehaviour>(false);
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}
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return universe;
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}
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public static IUniverse ApplyPongServer(Universe universe, int port)
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{
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LiteNetLibServer server = universe.InstantiateUniverseObject().SetUniverseObject("Server").BehaviourController.AddBehaviour<LiteNetLibServer>();
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server.BehaviourController.AddBehaviour<NetworkManager>();
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server.Start(port, 2);
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return universe;
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}
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public static IUniverse ApplyPongUniverse(Universe universe)
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{
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universe.InstantiateUniverseObject().SetUniverseObject("Update Manager").BehaviourController.AddBehaviour<UpdateManager>();
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universe.InstantiateUniverseObject().SetUniverseObject("Coroutine Manager").BehaviourController.AddBehaviour<CoroutineManager>();
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universe.InstantiateUniverseObject().SetUniverseObject("Tween Manager").BehaviourController.AddBehaviour<TweenManager>();
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@ -116,10 +120,4 @@ public static class PongUniverse
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return universe;
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}
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public static IUniverse GetPongUniverse(bool isServerEnabled, bool isClientEnabled)
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{
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Universe universe = new();
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return ApplyPongUniverse(universe, isServerEnabled, isClientEnabled);
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}
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}
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