fix: Pong Manager not Being Able to Send Data Over Network
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		@@ -1,4 +1,4 @@
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using System;
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					using System;
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using Microsoft.Xna.Framework;
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					using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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					using Microsoft.Xna.Framework.Graphics;
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@@ -75,6 +75,7 @@ public class GamePong : Game
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        IGameObject gameObjectPongManager = gameManager.InstantiateGameObject<GameObject>().SetGameObject("Pong Game Manager");
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					        IGameObject gameObjectPongManager = gameManager.InstantiateGameObject<GameObject>().SetGameObject("Pong Game Manager");
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        pongManager = gameObjectPongManager.BehaviourController.AddBehaviour<PongManagerBehaviour>(5);
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					        pongManager = gameObjectPongManager.BehaviourController.AddBehaviour<PongManagerBehaviour>(5);
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					        pongManager.Id = "pongManager";
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        ////////////////////////////////////////////////////////////////////////////////////
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					        ////////////////////////////////////////////////////////////////////////////////////
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