From 7c02a8a8b52fb39503d4d7563037df5e006bd369 Mon Sep 17 00:00:00 2001 From: Syntriax Date: Fri, 19 Jul 2024 21:40:08 +0300 Subject: [PATCH] fix: Server Connection Count Default --- Game/Network/NetworkServer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Game/Network/NetworkServer.cs b/Game/Network/NetworkServer.cs index 1f5f17b..fe2ef86 100644 --- a/Game/Network/NetworkServer.cs +++ b/Game/Network/NetworkServer.cs @@ -8,7 +8,7 @@ namespace Syntriax.Engine.Network; public class NetworkServer : NetworkBase, INetworkCommunicatorServer { public string Password { get; private set; } = string.Empty; - public int MaxConnectionCount { get; private set; } = 0; + public int MaxConnectionCount { get; private set; } = 2; public int Port { get; private set; } = 8888; private readonly NetDataWriter netDataWriter = new();