From 875f865bd33e7f68cd37094d3392ff45c4658786 Mon Sep 17 00:00:00 2001 From: Syntriax Date: Sat, 5 Jul 2025 22:20:41 +0300 Subject: [PATCH] fix: lag clamping for the server side --- Shared/Behaviours/PaddleBehaviour.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Shared/Behaviours/PaddleBehaviour.cs b/Shared/Behaviours/PaddleBehaviour.cs index eb47a8f..e815d6f 100644 --- a/Shared/Behaviours/PaddleBehaviour.cs +++ b/Shared/Behaviours/PaddleBehaviour.cs @@ -80,7 +80,7 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp isUpPressed = packet.IsUpPressed; isDownPressed = packet.IsDownPressed; - physicsEngine2D.StepIndividual(rigidBody, sender.Ping.Min(50)); + physicsEngine2D.StepIndividual(rigidBody, sender.Ping.Min(.05f)); networkServer?.SendToAll(new PaddleKeyStatePacket(this)); }