refactor: removed noise from class names

This commit is contained in:
2025-07-09 22:21:01 +03:00
parent cd66eeeeef
commit 9bf6cabe23
13 changed files with 56 additions and 101 deletions

View File

@@ -43,7 +43,7 @@ Pong.PongUniverse.ApplyPongClient(universe, clientConfiguration.ServerAddress, c
Pong.PongUniverse.ApplyPongUniverse(universe);
universe.InstantiateUniverseObject().SetUniverseObject("Desktop HO")
.BehaviourController.AddBehaviour<KeyboardInputsBehaviour>();
.BehaviourController.AddBehaviour<KeyboardInputs>();
using MonoGameWindow monoGameWindow = new(universe);