refactor: removed noise from class names
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@@ -8,14 +8,14 @@ namespace Pong.Behaviours;
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public class CameraController : Behaviour, IFirstFrameUpdate, IUpdate
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{
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private MonoGameCamera2DBehaviour cameraBehaviour = null!;
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private MonoGameCamera2D cameraBehaviour = null!;
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private IButtonInputs<Keys> buttonInputs = null!;
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private float defaultZoomLevel = 1f;
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public void FirstActiveFrame()
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{
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cameraBehaviour = BehaviourController.GetRequiredBehaviour<MonoGameCamera2DBehaviour>();
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cameraBehaviour = BehaviourController.GetRequiredBehaviour<MonoGameCamera2D>();
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buttonInputs = Universe.FindRequiredBehaviour<IButtonInputs<Keys>>();
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buttonInputs.RegisterOnPress(Keys.F, SwitchToFullScreen);
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