refactor: Removed Unnecessary Camera Viewport Assignment
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@ -63,9 +63,7 @@ public class GamePong : Game
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IGameObject gameObjectCamera = gameManager.InstantiateGameObject<GameObject>().SetGameObject("Camera"); ;
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IGameObject gameObjectCamera = gameManager.InstantiateGameObject<GameObject>().SetGameObject("Camera"); ;
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gameObjectCamera.BehaviourController.AddBehaviour<CameraController>();
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gameObjectCamera.BehaviourController.AddBehaviour<CameraController>();
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cameraBehaviour = gameObjectCamera.BehaviourController.AddBehaviour<MonoGameCameraBehaviour>();
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cameraBehaviour = gameObjectCamera.BehaviourController.AddBehaviour<MonoGameCameraBehaviour>();
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cameraBehaviour.Viewport = GraphicsDevice.Viewport;
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////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////
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