feat: game start countdown added

This commit is contained in:
2025-07-27 18:55:32 +03:00
parent 863c3a8d7a
commit a781d92996
4 changed files with 140 additions and 27 deletions

View File

@@ -66,6 +66,11 @@ public static class PongUniverse
PongManager pongManager = universe.InstantiateUniverseObject().SetUniverseObject("Pong Game Manager")
.BehaviourController.AddBehaviour<PongManager>(5);
universe.InstantiateUniverseObject().SetUniverseObject("Pong Game Starter", parent: pongManager.UniverseObject)
.BehaviourController.AddBehaviour<PongGameStarter>()
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-24, 250f), scale: Vector2D.One * .5f)
.BehaviourController.AddBehaviour<Label>();
////////////////////////////////////////////////////////////////////////////////////
universe.InstantiateUniverseObject().SetUniverseObject("Ball")