feat: TextBehaviour

This commit is contained in:
Syntriax 2024-01-28 15:44:33 +03:00
parent 7ad2cc5912
commit c2d2e1fd52
1 changed files with 21 additions and 0 deletions

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using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Abstract;
namespace Pong.Behaviours;
public class TextBehaviour : BehaviourOverride, IDisplayable
{
public SpriteFont? Font { get; set; } = null;
public int Size { get; set; } = 16;
public string Text { get; set; } = string.Empty;
public void Draw(SpriteBatch spriteBatch)
{
if (!IsActive || Font is null)
return;
spriteBatch.DrawString(Font, Text, Transform.Position.ToDisplayVector2(), Color.White, Transform.Rotation, Vector2.One * .5f, Transform.Scale.Magnitude, SpriteEffects.None, 0f);
}
}