From ceea23c5ae20f0f42886c7e62a1b2d63b4f02543 Mon Sep 17 00:00:00 2001 From: Syntriax Date: Sun, 29 Jun 2025 16:09:05 +0300 Subject: [PATCH] chore: added paddle lag compensation for client inputs --- Shared/Behaviours/PaddleBehaviour.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Shared/Behaviours/PaddleBehaviour.cs b/Shared/Behaviours/PaddleBehaviour.cs index 11439dc..26df23b 100644 --- a/Shared/Behaviours/PaddleBehaviour.cs +++ b/Shared/Behaviours/PaddleBehaviour.cs @@ -75,6 +75,7 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp isUpPressed = packet.IsUpPressed; isDownPressed = packet.IsDownPressed; + physicsEngine2D.StepIndividual(rigidBody, sender.Ping.Min(50)); networkServer?.SendToAll(new PaddleKeyStatePacket(this)); }