chore: updated engine

This commit is contained in:
Syntriax 2025-04-15 23:42:06 +03:00
parent 34aa4dbb69
commit d13233ce77
13 changed files with 6 additions and 16 deletions

2
Engine

@ -1 +1 @@
Subproject commit 5c1c025fe3fa6330ff7a9fb4426ad864dca994f7
Subproject commit 6e5b805803ce60f9ad904180406e57de9e9f9c4e

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@ -1,7 +1,7 @@
using Pong.Platforms.Desktop;
using Syntriax.Engine.Core;
Syntriax.Engine.Core.Abstract.IUniverseObject universeObject = Syntriax.Engine.Core.Factory.UniverseObjectFactory.Instantiate().SetUniverseObject("Desktop HO");
Syntriax.Engine.Core.IUniverseObject universeObject = Syntriax.Engine.Core.Factory.UniverseObjectFactory.Instantiate().SetUniverseObject("Desktop HO");
universeObject.BehaviourController.AddBehaviour<KeyboardInputsBehaviour>();
using var game = new Pong.GamePong(universeObject);
game.Run();

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@ -1,6 +1,6 @@
using Apos.Shapes;
namespace Syntriax.Engine.Core.Abstract;
namespace Syntriax.Engine.Core;
public interface IDisplayableShape
{

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@ -1,6 +1,6 @@
using Microsoft.Xna.Framework.Graphics;
namespace Syntriax.Engine.Core.Abstract;
namespace Syntriax.Engine.Core;
public interface IDisplayableSprite
{

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@ -2,7 +2,6 @@ using System;
using Syntriax.Engine.Core;
using Syntriax.Engine.Physics2D;
using Syntriax.Engine.Physics2D.Abstract;
namespace Pong.Behaviours;

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@ -3,7 +3,6 @@ using Microsoft.Xna.Framework;
using Apos.Shapes;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Abstract;
namespace Pong.Behaviours;

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@ -2,7 +2,6 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Abstract;
namespace Pong.Behaviours;

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@ -1,8 +1,5 @@
using System;
using Syntriax.Engine.Core;
using Syntriax.Engine.Physics2D;
using Syntriax.Engine.Physics2D.Abstract;
namespace Pong.Behaviours;

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@ -3,8 +3,7 @@ using Microsoft.Xna.Framework;
using Apos.Shapes;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Abstract;
using Syntriax.Engine.Physics2D.Abstract;
using Syntriax.Engine.Physics2D;
using Syntriax.Engine.Systems.Input;
namespace Pong.Behaviours;

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@ -3,7 +3,6 @@ using Microsoft.Xna.Framework;
using Apos.Shapes;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Abstract;
namespace Pong.Behaviours;

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@ -2,7 +2,6 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Abstract;
namespace Pong.Behaviours;

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@ -1,7 +1,7 @@
using System;
using Syntriax.Engine.Core;
using Syntriax.Engine.Physics2D.Abstract;
using Syntriax.Engine.Physics2D;
namespace Pong.Behaviours;

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@ -7,7 +7,6 @@ using Pong.Behaviours;
using Apos.Shapes;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Abstract;
using Syntriax.Engine.Physics2D;
namespace Pong;