From dc3661c7102bdaf30088d96311814e69f1d0b5cd Mon Sep 17 00:00:00 2001 From: Syntriax Date: Sun, 3 Aug 2025 21:01:36 +0300 Subject: [PATCH] chore: removed unnecessary code piece --- Engine | 2 +- Shared/Behaviours/Paddle.cs | 9 --------- 2 files changed, 1 insertion(+), 10 deletions(-) diff --git a/Engine b/Engine index 03232f7..b8217f2 160000 --- a/Engine +++ b/Engine @@ -1 +1 @@ -Subproject commit 03232f72e8f045fa3b5731a2b3839425f8ea9721 +Subproject commit b8217f2106dd056c0a1d9eb591e2513e466b2389 diff --git a/Shared/Behaviours/Paddle.cs b/Shared/Behaviours/Paddle.cs index 0e5f735..fc1fe05 100644 --- a/Shared/Behaviours/Paddle.cs +++ b/Shared/Behaviours/Paddle.cs @@ -61,15 +61,6 @@ public class Paddle(Keys Up, Keys Down, float High, float Low, float Speed) : Be inputs?.RegisterOnRelease(Down, OnDownReleased); } - protected override void OnFinalize() - { - inputs?.UnregisterOnPress(Up, OnUpPressed); - inputs?.UnregisterOnRelease(Up, OnUpReleased); - - inputs?.UnregisterOnPress(Down, OnDownPressed); - inputs?.UnregisterOnRelease(Down, OnDownReleased); - } - private void OnUpPressed(IButtonInputs sender, IButtonInputs.ButtonCallbackArguments args) { isUpPressed = true; networkClient?.SendToServer(new PaddleKeyStatePacket(this)); } private void OnUpReleased(IButtonInputs sender, IButtonInputs.ButtonCallbackArguments args) { isUpPressed = false; networkClient?.SendToServer(new PaddleKeyStatePacket(this)); } private void OnDownPressed(IButtonInputs sender, IButtonInputs.ButtonCallbackArguments args) { isDownPressed = true; networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }